Dread Corsair Greathelm

  • Item Level 300
  • Binds when picked up
  • Plate Head
  • 303 Armour
  • +283 Strength or Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Secrets of the Deep
  • Your spells and abilities have a chance to create a Surging Droplet nearby. Collecting it increases your primary stat by 115 for 18 sec. Rarely, a Void Droplet will be created, increasing your primary stat by 230 for 18 sec instead.
  • - Impassive Visage
  • When you take damage, heal for 413. Cannot occur more than once every 6 sec.
    • Durability 85 / 85
    • Sell Price: 38 7 94

Heart of Azeroth

  • Item Level 300
  • Azerite Power Level 11
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +84 Agility or Strength or Intellect
  • +125 Stamina
  • +161 Critical Strike
  • +161 Haste
  • +161 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

7th Legionnaire's Pauldrons

  • Item Level 285
  • Transmogrified to:
    Pauldrons of the Highlord
  • Binds when picked up
  • Plate Shoulder
  • 254 Armour
  • +185 Strength or Intellect
  • +296 Stamina
  • Active Azerite Powers:
  • - Last Gift
  • Your spells and abilities have a chance to grant 103 Mastery and absorb 1368 damage for 10 sec. Taking damage from a member of the opposite faction has a chance to activate this effect.
  • - Longstrider
  • Increases your movement speed by 8% of your highest secondary rating, up to 2%.
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 37 80 95

Master Cannoneer's Cloak

  • Item Level 262
  • Transmogrified to:
    Cloak of Coordination
  • Binds when picked up
  • Back
  • 23 Armour
  • +59 Agility or Strength or Intellect
  • +88 Stamina
  • +27 Critical Strike
  • +25 Versatility
    • Enchanted: +9 Strength
    • Sell Price: 28 33 30

Dread Corsair Breastplate

  • Item Level 300
  • Binds when picked up
  • Plate Chest
  • 373 Armour
  • +283 Strength or Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Tidal Surge
  • Your damaging spells and abilities have a chance to release a tidal surge, dealing 611 Frost damage to your target and slowing their movement speed by 0% for 6 sec.
  • - Bulwark of the Masses
  • When you are surrounded by 0 or more enemies, gain a shield that absorbs 2482 damage. Cannot occur more than once every 15 sec.
    • Durability 140 / 140
    • Sell Price: 48 80 9

Squire's Shirt

  • Item Level 1
  • Transmogrified to:
    Initiate's Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Guild Tabard

  • Item Level 1
  • Transmogrified to:
    Renowned Guild Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Dread Corsair Vambraces

  • Item Level 290
  • Binds when picked up
  • Plate Wrists
  • 154 Armour
  • +76 Strength or Intellect
  • +114 Stamina
  • +40 Critical Strike
  • +37 Haste
    • Durability 40 / 40
    • Sell Price: 18 49 95

Dread Corsair Gauntlets

  • Item Level 280
  • Binds when picked up
  • Plate Hands
  • 202 Armour
  • +93 Strength or Intellect
  • +139 Stamina
  • +42 Critical Strike
  • +46 Haste
    • Durability 50 / 50
    • Sell Price: 17 82 12

Dread Corsair Girdle

  • Item Level 272
  • Binds when picked up
  • Plate Waist
  • 143 Armour
  • +86 Strength or Intellect
  • +129 Stamina
  • +38 Versatility
  • +41 Mastery
    • Durability 40 / 40
    • Sell Price: 17 55 27

Sea Raider's Chausses

  • Item Level 263
  • Transmogrified to:
    Legplates of the Highlord
  • Binds when picked up
  • Plate Legs
  • 149 Armour
  • +105 Strength or Intellect
  • +158 Stamina
  • +49 Critical Strike
  • +45 Versatility
    • Durability 85 / 85
    • Sell Price: 36 52 20

Sea Raider's Boots

  • Item Level 272
  • Transmogrified to:
    Crafted Dreadful Gladiator's Greaves of Meditation
  • Binds when picked up
  • Plate Feet
  • 175 Armour
  • +86 Strength or Intellect
  • +129 Stamina
  • +53 Critical Strike
  • +25 Haste
    • Durability 55 / 55
    • Sell Price: 27 25 56

Soul of the Sea

  • Item Level 265
  • Binds when picked up
  • Miscellaneous Finger
  • +91 Stamina
  • +104 Versatility
  • +88 Mastery
    • Sell Price: 23 4 28

Purified Tideblood Band

  • Item Level 277
  • Binds when picked up
  • Miscellaneous Finger
  • +101 Stamina
  • +119 Haste
  • +99 Versatility
    • Sell Price: 22 61 88

Lightning Tether

  • Item Level 281
  • Binds when picked up
  • Miscellaneous Trinket
  • +119 Agility or Strength or Intellect
  • Equip: Your attacks and abilities have a chance to electrify the target, dealing 278 Nature damage every 0.5 sec for 3 sec.
    • Sell Price: 31 65 8

Mercy's Psalter

  • Item Level 236
  • Binds when picked up
  • Miscellaneous Trinket
  • +78 Agility or Strength or Intellect
  • Use: Increase your Versatility by 272 for 15 sec.
    • Sell Price: 32 43 92

Scaleterror Slicer

  • Item Level 280
  • Transmogrified to:
    Oathseeker
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 118 - 246 Damage
  • (70.00 damage per second)
  • +62 Strength
  • +92 Stamina
  • +29 Critical Strike
  • +30 Haste
    • Durability 90 / 90
    • Sell Price: 52 90 60

Durable Seashell Barrier

  • Item Level 268
  • Binds when picked up
  • Shield Off-Hand
  • 716 Armour
  • +62 Strength
  • +190 Intellect
  • +93 Stamina
  • +27 Critical Strike
  • +29 Haste
    • Durability 85 / 85
    • Sell Price: 32 52 9
95,520
Health
Health
95,520
15,480
Mana
Mana
15,480
2,786
Strength
Strength2,786
4,776
Stamina
Stamina4,776
12%
Critical Strike
Critical Strike11.63%
Total Rating:400
7%
Haste
Haste7.36%
Total Rating:419
12%
Mastery
Mastery12.36%
Total Rating:263
4%
Versatility
Versatility4.45%
Total Rating:317
Specialization
Player vs Player Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Specialization
Player vs Player Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Specialization
Player vs Player Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown

Hurls a divine hammer that strikes an enemy for 1,990 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Specialization
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 230 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 112.

100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Shield of Virtue
Shield of Virtue
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target.

Specialization
Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Devotion Aura
Devotion Aura
(Passive)
Passive

Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
125 Mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.

Player vs Player Talents
Specialization
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown

Hurls a divine hammer that strikes an enemy for 1,990 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Player vs Player Talents
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown

Hurls a divine hammer that strikes an enemy for 1,990 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown

Hurls a divine hammer that strikes an enemy for 1,990 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 17
Honorable Kills
4,204
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 17
Honorable Kills
4,204
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.