Warmongering Combatant's Silk Cowl

Warmongering Gladiator's Pendant of Cruelty

Warmongering Combatant's Silk Amice

Warmongering Gladiator's Drape of Cruelty

Warmongering Combatant's Silk Robe

Red Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 25
Tabard (empty slot)

Warmongering Gladiator's Cuffs of Victory

Warmongering Gladiator's Gloves of Prowess

Warmongering Combatant's Cord of Prowess

Warmongering Combatant's Silk Trousers

Warmongering Combatant's Treads of Prowess

Warmongering Combatant's Band of Cruelty

Warmongering Combatant's Band of Victory

Warmongering Combatant's Accolade of Dominance

Warmongering Combatant's Medallion of Cruelty

Felo'melorn

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 648 - 1,206 Damage
  • (356.35 damage per second)
  • +3003 Intellect
  • +328 Stamina
  • +146 Haste
  • +146 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 750
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +287 Intellect
  • +431 Stamina
  • +117 Critical Strike
  • +265 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
379,140
Health
Health
379,140
160,000
Mana
Mana
160,000
7,989
Intellect
Intellect7,989
6,319
Stamina
Stamina6,319
38%
Critical Strike
Critical Strike37.52%
Total Rating:3,027
11%
Haste
Haste10.91%
Total Rating:1,091
16%
Mastery
Mastery15.98%
Total Rating:1,464
1%
Versatility
Versatility0.95%
Total Rating:122
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 91,530 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 23,296 Fire damage over 8 sec to all enemies in the area.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 91,530 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 23,296 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 91,530 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 23,296 Fire damage over 8 sec to all enemies in the area.
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