Rancorbite Hood

Vexed Pendant of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Miscellaneous Neck
  • +172 Intellect
  • +258 Stamina
  • +121 Haste
  • +103 Versatility
    • Requires Level 100
    • Sell Price: 3 54 55

Rancorbite Spaulders

Impertinent Student's Cloak

  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Intellect
  • +235 Stamina
  • +127 Critical Strike
  • +82 Mastery
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 32 17 23

Chestguard of Unending Roars

  • Item Level 670
  • Binds when picked up
  • Mail Chest
  • 218 Armor
  • +242 Agility or Intellect
  • +364 Stamina
  • +166 Versatility
  • +154 Mastery
  • +138 Leech
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 58 21

Tailored Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 30
Tabard (empty slot)

Axeclaw Bracers of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Wrists
  • 106 Armor
  • +172 Agility or Intellect
  • +258 Stamina
  • +90 Critical Strike
  • +129 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 5 9 39

Rancorbite Grips

Axeclaw Belt of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Waist
  • 136 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +164 Critical Strike
  • +134 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 75

Axeclaw Legguards of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Legs
  • 212 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +213 Critical Strike
  • +189 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 10 12 89

Rancorbite Sabatons

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Arduous Hoop of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Intellect
  • +258 Stamina
  • +128 Versatility
  • +92 Mastery
    • Requires Level 100
    • Sell Price: 5 50 36

Sandman's Pouch

  • Stage 3 of 6
  • Item Level 670
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +231 Intellect
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Accolade of House Wrynn

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 27 47 16

The Fist of Ra-den

  • Item Level 750
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 648 - 1,206 Damage
  • (356.35 damage per second)
  • +3003 Intellect
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Sell Price: 173 1 18

The Highkeeper's Ward

  • Item Level 750
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 831 Armor
  • +287 Intellect
  • +431 Stamina
  • +194 Critical Strike
  • +187 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Sell Price: 114 19 90
344,580
Health
100
Maelstrom
7,998
Intellect
5,743
Stamina
17%
Critical Strike
15%
Haste
49%
Mastery
3%
Versatility
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies and generate Maelstrom for the Shaman for 30 sec.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating