Seawitch Hood

  • Mythic
  • Item Level 840
  • Transmogrified to:
    Bloodwoven Mask
  • Binds when picked up
  • Cloth Head
  • 204 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +462 Versatility
  • +858 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 22 42

Pendant of Cold Flame

  • Item Level 860
  • Binds when picked up
  • Miscellaneous Neck
  • +1261 Stamina
  • +915 Critical Strike
  • +1086 Haste
    • Requires Level 110
    • Sell Price: 25 71 64

Amice of Cruel Laughter

  • Mythic
  • Item Level 840
  • Transmogrified to:
    Sanctified Bloodmage Shoulderpads
  • Binds when picked up
  • Cloth Shoulder
  • 188 Armor
  • +930 Intellect
  • +1396 Stamina
  • +388 Critical Strike
  • +601 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 32 14 50

Drape of Vile Misfortune

  • Mythic Warforged
  • Item Level 845
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 128 Armor
  • +731 Agility or Strength or Intellect
  • +1097 Stamina
  • +297 Critical Strike
  • +459 Mastery
    • Enchanted: +150 Intellect
    • +375 Critical Strike
    • Requires Level 110
    • Sell Price: 29 84 14

Night Dreamer Robe

  • Heroic Warforged
  • Item Level 835
  • Transmogrified to:
    Sanctified Bloodmage Robe
  • Binds when picked up
  • Cloth Chest
  • 247 Armor
  • +1184 Intellect
  • +1777 Stamina
  • +926 Haste
  • +370 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 45 17

Red Lumberjack Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 10

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Tabard of Flame
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bracers of Tirisgarde

Gloves of Oblivion

  • Item Level 850
  • Binds when picked up
  • Cloth Hands
  • 163 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +1030 Critical Strike
    • Durability 50 / 50
    • Sell Price: 3 14 35

Vindictive Combatant's Silk Cord of the Quickblade

Breeches of the Occultist

  • Item Level 850
  • Binds when picked up
  • Cloth Legs
  • 228 Armor
  • +1362 Intellect
  • +2042 Stamina
  • +1373 Critical Strike
    • Durability 100 / 100
    • Sell Price: 6 7 53

Nightfall Slippers

  • Item Level 800
  • Transmogrified to:
    Sandals of the Blackest Night
  • Binds when picked up
  • Cloth Feet
  • 150 Armor
  • +612 Intellect
  • +917 Stamina
  • +320 Critical Strike
  • +494 Mastery
  • "Sometimes you must fall to know your true potential."
    • Durability 65 / 65
    • Requires The Nightfallen - Friendly
    • Sell Price: 30 41 51

Ari's Wooden Ring

  • Item Level 800
  • Binds when picked up
  • Miscellaneous Finger
  • +688 Stamina
  • +1090 Critical Strike
  • +436 Haste
  • "A simple, smooth ring carved from heartwood. It is strangely warm to the touch."
    • Requires Level 110
    • Sell Price: 25 41 78

Kharmaa's Ring of Fate

  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +766 Intellect
  • +1149 Stamina
  • +550 Haste
  • +220 Versatility
  • "Azerothian diamonds are eternal."
    • Requires Level 68
    • Sell Price: 7 50

Corrupted Starlight

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +892 Mastery
  • Equip: Your damaging spells have a chance to pull a nightmare star from the sky, creating a pool of corruption that deals 54 Shadow damage to all enemies in the area over 10 sec.
    • Requires Level 110
    • Sell Price: 33 78 1

Vindictive Combatant's Insignia of Dominance

Felo'melorn

  • Item Level 814
  • Transmogrified to:
    Teebu's Blazing Longsword
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,178 - 2,189 Damage
  • (647.31 damage per second)
  • +409 Intellect
  • +614 Stamina
  • +252 Haste
  • +252 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 814
  • Transmogrified to:
    Wild Gladiator's Endgame
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +537 Intellect
  • +805 Stamina
  • +203 Critical Strike
  • +457 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
1,580,700
Health
1,100,000
Mana
23,501
Intellect
26,345
Stamina
23%
Critical Strike
12%
Haste
13%
Mastery
5%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Blast Wave
Blast Wave
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes an explosion around yourself, dealing 7,442 Fire damage to all enemies within 8 yards, and reducing movement speed by 70% for 4 sec.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Blast Wave
Blast Wave
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes an explosion around yourself, dealing 7,442 Fire damage to all enemies within 8 yards, and reducing movement speed by 70% for 4 sec.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Blast Wave
Blast Wave
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes an explosion around yourself, dealing 7,442 Fire damage to all enemies within 8 yards, and reducing movement speed by 70% for 4 sec.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 4
Honorable Kills
17,685
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating