Felfume Hood

Insightful Void-Link Chain

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Intellect
  • +271 Stamina
  • +103 Haste
  • +69 Versatility
  • +69 Mastery
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 19 19

Fel-Infused Spaulders

  • Item Level 700
  • Transmogrified to:
    Wings of the Avatar
  • Binds when picked up
  • Cloth Shoulder
  • 108 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 24 15 47

Spellcloak of Suramar

  • Item Level 700
  • Upgrade Level: 2/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Intellect
  • +271 Stamina
  • +69 Critical Strike
  • +69 Versatility
  • +103 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 32 89 9

Fel-Infused Hauberk

  • Item Level 700
  • Transmogrified to:
    Buccaneer's Vest
  • Binds when picked up
  • Cloth Chest
  • 144 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 140 / 140
    • Sell Price: 32 39 24
Shirt (empty slot)
Tabard (empty slot)

Bracers of Perfect Discomfort

  • Warforged
  • Item Level 721
  • Upgrade Level: 2/2
  • Transmogrified to:
    Cuffs of the Endless Shadow
  • Binds when picked up
  • Cloth Wrists
  • 74 Armor
  • +219 Intellect
  • +329 Stamina
  • +83 Critical Strike
  • +125 Haste
  • +83 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 85 32

Fel-Infused Grips

  • Item Level 700
  • Transmogrified to:
    Handguards of the Avatar
  • Binds when picked up
  • Cloth Hands
  • 90 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 17 67 27

Fel-Infused Cinch

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Belt of Divine Inspiration
  • Binds when picked up
  • Cloth Waist
  • 87 Armor
  • +264 Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 50 / 50
    • Sell Price: 17 54 73

Fel-Infused Leggings

  • Item Level 700
  • Transmogrified to:
    Leggings of the Avatar
  • Binds when picked up
  • Cloth Legs
  • 126 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 31

Fel-Infused Boots

  • Warforged
  • Item Level 720
  • Transmogrified to:
    Soul-Strider Boots
  • Binds when picked up
  • Cloth Feet
  • 115 Armor
  • +290 Intellect
  • +435 Stamina
  • +193 Critical Strike
  • +193 Mastery
    • Durability 65 / 65
    • Sell Price: 26 40 15

Sootstained Felsworn Signet

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Finger
  • +180 Intellect
  • +271 Stamina
  • +172 Critical Strike
  • +69 Mastery
    • Requires Level 100
    • Sell Price: 29 68 16

Nithramus, the All-Seer

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Intellect
  • +375 Stamina
  • +130 Versatility
  • +188 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Orb of Voidsight

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Intellect
  • Equip: Chance when you hit with a harmful spell to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1237 and increasing all damage against Demons by 0% for 15 sec.
    • Sell Price: 1

Mark of Supreme Doom

  • Warforged
  • Item Level 721
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +111 Agility or Strength or Intellect
  • +296 Speed
  • +296 Leech
  • +296 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Baleful Spire of the Aurora

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Staff of Immaculate Recovery
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 796 - 1,196 Damage
  • (301.67 damage per second)
  • +336 Intellect
  • +504 Stamina
  • +186 Haste
  • +247 Versatility
    • Enchanted: Mark of the Thunderlord
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 15 29 21
Off Hand (empty slot)
360,600
Health
100
Insanity
7,087
Intellect
6,010
Stamina
15%
Critical Strike
18%
Haste
48%
Mastery
5%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Auspicious Spirits
Auspicious Spirits
(Passive)
Passive

Your Shadowy Apparitions now deal 100% increased damage and generate 3 Insanity.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Auspicious Spirits
Auspicious Spirits
(Passive)
Passive

Your Shadowy Apparitions now deal 100% increased damage and generate 3 Insanity.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Auspicious Spirits
Auspicious Spirits
(Passive)
Passive

Your Shadowy Apparitions now deal 100% increased damage and generate 3 Insanity.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
175
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating