Wayfaring Helm of the Peerless

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Mail Head
  • 157 Armor
  • +184 Agility or Intellect
  • +275 Stamina
  • +113 Critical Strike
  • +128 Mastery
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 36 30

Gorget of Whirling Blades of the Fireflash

  • Warforged
  • Item Level 621
  • Binds when picked up
  • Miscellaneous Neck
  • +86 Agility
  • +129 Stamina
  • +62 Critical Strike
  • +50 Haste
    • Requires Level 100
    • Sell Price: 10 50 3

Element-Binder Spaulders of the Harmonious

  • Item Level 615
  • Binds when picked up
  • Mail Shoulder
  • 131 Armor
  • +109 Agility or Intellect
  • +163 Stamina
  • +79 Versatility
  • +62 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 18 48 24

Whitewater Safety Blanket

  • Item Level 705
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Agility or Strength or Intellect
  • +283 Stamina
  • +83 Critical Strike
  • +169 Mastery
    • Sell Price: 24 62

Flamescale Mail

  • Item Level 695
  • Binds when picked up
  • Mail Chest
  • 242 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +143 Critical Strike
  • +265 Mastery
  • Equip: Warming Up.
  • "Usually quenched by the sea."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 55 92
Shirt (empty slot)
Tabard (empty slot)

Element-Binder Bracers of the Decimator

  • Warforged
  • Item Level 621
  • Binds when picked up
  • Mail Wrists
  • 78 Armor
  • +86 Agility or Intellect
  • +129 Stamina
  • +115 Critical Strike
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 13 16 55

Whitewater Gloves

  • Item Level 695
  • Binds when picked up
  • Mail Hands
  • 151 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +205 Critical Strike
  • +101 Haste
    • Durability 50 / 50
    • Sell Price: 13 20 55

Whitewater Cinch

  • Item Level 685
  • Binds when picked up
  • Mail Waist
  • 131 Armor
  • +209 Agility or Intellect
  • +314 Stamina
  • +181 Critical Strike
  • +98 Mastery
    • Durability 40 / 40
    • Sell Price: 13 99 89

Wayfaring Leggings of the Peerless

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Mail Legs
  • 169 Armor
  • +184 Agility or Intellect
  • +275 Stamina
  • +138 Critical Strike
  • +96 Mastery
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 36 69 5

Whitewater Sabatons

  • Item Level 685
  • Binds when picked up
  • Mail Feet
  • 160 Armor
  • +209 Agility or Intellect
  • +314 Stamina
  • +109 Critical Strike
  • +169 Mastery
    • Durability 55 / 55
    • Sell Price: 20 76 37

Staunch Warbrave Loop

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +343 Critical Strike
  • +179 Versatility
    • Sell Price: 17 10 48

Band of Malorne's Chosen

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Finger
  • +294 Stamina
  • +448 Haste
  • +205 Mastery
    • Sell Price: 16 26 11

Call of the Wolfmother

  • Item Level 605
  • Binds when picked up
  • Miscellaneous Trinket
  • +126 Haste
  • Equip: Your harmful abilities have a chance to cause you to summon a wolf guardian to fight by your side for 12 sec.
    • Requires Level 98
    • Sell Price: 26 46 22

Munificent Emblem of Terror

  • Item Level 615
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +138 Agility
  • Equip: Your attacks have a chance to grant 1200 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 27 17 89

Thas'dorah, Legacy of the Windrunners

  • Item Level 752
  • Binds when picked up
  • Unique
  • Bow Ranged
  • Speed 3.00 2,806 - 2,807 Damage
  • (935.33 damage per second)
  • +521 Agility
  • +781 Stamina
  • +352 Critical Strike
  • +338 Mastery
  • Equip: Grants access to the Windburst ability, which deals massive damage to a target and increases allies' movement speed in the arrow's path.
  • "When it was retrieved from the Sunwell, the bow radiated power. Talanas was humbled by the gift. He named the weapon Thas'dorah, "Valor of the Forest.""
    • Sell Price: 225 54 52
Off Hand (empty slot)
408,600
Health
130
Focus
6,253
Agility
6,810
Stamina
26%
Critical Strike
6%
Haste
13%
Mastery
2%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Sentinel
Sentinel
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Your Sentinel watches over the target area for 18 sec, applying Hunter's Mark to all enemies every 6 sec.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Sentinel
Sentinel
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Your Sentinel watches over the target area for 18 sec, applying Hunter's Mark to all enemies every 6 sec.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Sentinel
Sentinel
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Your Sentinel watches over the target area for 18 sec, applying Hunter's Mark to all enemies every 6 sec.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Hunter Pets
Fang
Uncollected
Fang
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating