Damien's Ice-Vein Mask

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 35 Armor
  • +74 Intellect
  • +129 Stamina
  • +59 Critical Strike
  • +39 Haste
    • +14 Intellect and 3% Increased Critical Effect
    • +5 Intellect and +8 Stamina
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 82 44

Rising New Moon Talisman

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +48 Intellect
  • +73 Stamina
  • +33 Haste
  • +31 Versatility
    • Requires Level 90
    • Sell Price: 17 9 30

Shay-Nii's Popping Shoulderpads

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Shoulder
  • 33 Armor
  • +57 Intellect
  • +97 Stamina
  • +43 Critical Strike
  • +32 Mastery
    • +5 Intellect and +10 Critical Strike
    • +5 Intellect and +8 Stamina
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 82 16

Felbone Drape

  • Item Level 530
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Intellect
  • +55 Stamina
  • +28 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 19 25 95

Lightbinder Robes

  • Item Level 530
  • Binds when picked up
  • Cloth Chest
  • 30 Armor
  • +66 Intellect
  • +99 Stamina
  • +37 Haste
  • +48 Mastery
  • +38 Avoidance
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 30 72 26

Neophyte's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Huojin Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Huojin Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Prideful Gladiator's Cuffs of Accuracy

Gloves of the Ternion Glory

Prideful Gladiator's Cord of Meditation

Leggings of the Ternion Glory

Lightbinder Treads

  • Item Level 530
  • Binds when picked up
  • Cloth Feet
  • 21 Armor
  • +49 Intellect
  • +74 Stamina
  • +31 Haste
  • +34 Mastery
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 23 85 81

Diamondglow Circle

  • Item Level 530
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Intellect
  • +55 Stamina
  • +26 Critical Strike
  • +22 Haste
    • Requires Level 90
    • Sell Price: 16 5 10

Mindsworn Band

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Intellect
  • +50 Stamina
  • +17 Haste
  • +26 Mastery
    • Sell Price: 12 37 11

Rimefrost Fetish

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Trinket
  • +55 Mastery
  • Equip: Your harmful abilities have a chance to cause you to summon a guardian to fight by your side for 12 sec.
    • Requires Level 90
    • Sell Price: 21 7 79

Explosive Barrel

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Critical Strike
  • Use: Roll an Explosive Barrel at the target, dealing 2066 Fire Damage upon impact.
    • Sell Price: 13 49 55

Iron Horde Ritual Staff

  • Item Level 505
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 123 - 185 Damage
  • (46.67 damage per second)
  • +336 Intellect
  • +78 Stamina
  • +36 Critical Strike
  • +32 Mastery
    • Durability 100 / 100
    • Sell Price: 33 66 16
Off Hand (empty slot)
79,553
Health
0
Insanity
1,263
Intellect
1,501
Stamina
15%
Critical Strike
18%
Haste
59%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,718
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating