Dominik's Casque of Raging Flame

  • Heroic Warforged
  • Item Level 575
  • Upgrade Level: 4/4
  • Transmogrified to:
    Warmongering Combatant's Heavy Crossbow
  • Binds when picked up
  • Plate Head
  • 173 Armor
  • +88 Strength
  • +150 Stamina
  • +59 Critical Strike
  • +62 Mastery
    • +20 Stamina and chance on being hit to gain -20% reduction to damage taken
    • +15 Stamina
    • Socket Bonus: +17 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 28 77 53

Blackfuse's Blasting Cord

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Miscellaneous Neck
  • +39 Strength
  • +58 Stamina
  • +26 Haste
  • +26 Versatility
  • "Putting this around your neck is safe, right?"
    • Requires Level 90
    • Sell Price: 16 85 73

Krugruk's Rigid Shoulderplates

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Shoulder
  • 114 Armor
  • +50 Strength
  • +88 Stamina
  • +29 Critical Strike
  • +38 Mastery
    • Enchanted: +15 Stamina and +5 Dodge
    • +20 Mastery
    • +20 Mastery
    • Socket Bonus: +8 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 28 99

Qian-Ying, Fortitude of Niuzao

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • +68 Strength
  • +124 Stamina
  • +39 Haste
  • +39 Versatility
  • +39 Mastery
    • Enchanted: +20 Stamina
    • +10 Parry and +10 Mastery
    • Socket Bonus: +6 Stamina
  • Equip: The Endurance of Niuzao absorbs up to 100,000 damage from one attack that would normally kill you. This effect has a 2 min cooldown. Does not function for non-Tank-specialized characters.
    • Requires Level 90

Chestguard of Cyclopean Dread

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Bracers of Sordid Sleep

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Wrists
  • 66 Armor
  • +44 Strength
  • +65 Stamina
  • +29 Critical Strike
  • +29 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 18 35 33

Handguards of Cyclopean Dread

Ashen Wall Girdle

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Waist
  • 91 Armor
  • +53 Strength
  • +92 Stamina
  • +38 Critical Strike
  • +34 Mastery
    • +10 Parry and +10 Mastery
    • +10 Mastery and +8 Stamina
    • +20 Mastery
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 12 85

Legguards of Cyclopean Dread

Treads of Unchained Hate

  • Item Level 548
  • Upgrade Level: 2/4
  • Transmogrified to:
    Spiritwalker's Legwraps
  • Binds when picked up
  • Plate Feet
  • 104 Armor
  • +54 Strength
  • +88 Stamina
  • +33 Critical Strike
  • +40 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +10 Parry and +10 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 27 61 61

Bloodclaw Band

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped: Bloodclaw Band (1)
  • Miscellaneous Finger
  • +36 Strength
  • +61 Stamina
  • +27 Critical Strike
  • +22 Mastery
    • +20 Mastery
    • Socket Bonus: +4 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Galakrond Control Band

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped: Galakrond Control Band (1)
  • Miscellaneous Finger
  • +32 Strength
  • +54 Stamina
  • +22 Versatility
  • +24 Mastery
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Steadfast Talisman of the Shado-Pan Assault

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +63 Mastery
  • Use: Grants 0 armor, decreasing by 4 every 2 sec. Lasts 20 sec.
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Vial of Living Corruption

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +111 Stamina
  • Equip: Increases the cooldown recovery rate of some of your major abilities by 17%. Effective for tank roles only. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Gar'tok, Strength of the Faithful

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 359 - 539 Damage
  • (124.72 damage per second)
  • +65 Strength
  • +104 Stamina
  • +32 Critical Strike
  • +53 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • +20 Mastery
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 63 30 9
Off Hand (empty slot)
113,631
Health
100
Runic Power
1,160
Strength
2,319
Stamina
20%
Critical Strike
16%
Haste
97%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History