Brewmoon Cowl of the Undertow

  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +23 Versatility
  • +23 Haste
  • +35 Intellect
  • +52 Stamina
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 18 9 20

Links of the Lucid

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +25 Intellect
  • +38 Stamina
  • +18 Haste
  • +16 Versatility
    • Requires Level 90
    • Sell Price: 16 85 73

Forgotten Bloodmage Mantle

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • -53 Intellect
  • +43 Stamina
  • -23 Critical Strike
  • -20 Mastery
    • +10 Intellect
    • Socket Bonus: +4 Critical Strike
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 13 16 17

Amaranthine Cloak of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Critical Strike
    • Requires Level 90
    • Sell Price: 18 45

Amaranthine Robe of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • -31 Intellect
  • +72 Stamina
  • +44 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 24 34 59

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Guild Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Deadwalker Bracers

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +20 Intellect
  • +30 Stamina
  • +12 Critical Strike
  • +14 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 84 75

Breezebinder Handwraps

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +28 Intellect
  • +43 Stamina
  • +15 Haste
  • +21 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 78 16

Amaranthine Cord of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +36 Intellect
  • +54 Stamina
  • +35 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 29 17

Amaranthine Leggings of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -31 Intellect
  • +72 Stamina
  • +28 Critical Strike
  • +28 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 24 62 74

Sandals of the Blackest Night

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • -47 Intellect
  • +48 Stamina
  • -8 Haste
  • -29 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 17 7 8

Amaranthine Signet of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Critical Strike
    • Requires Level 90
    • Sell Price: 11 98 62

Viscous Ring

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +28 Haste
  • +34 Versatility
    • Requires Level 90
    • Sell Price: 11 98 62

Empty Fruit Barrel

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Versatility
  • Equip: Your healing spells have a chance to grant 134 Intellect for 10 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Flashfrozen Resin Globule

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Critical Strike
  • Use: Increases your Intellect by 121 for 25 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Staff of Trembling Will

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.40 86 - 129 Damage
  • (31.62 damage per second)
  • +227 Intellect
  • +53 Stamina
  • +20 Critical Strike
  • +26 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 31 74 19
Off Hand (empty slot)
42,385
Health
0
Insanity
730
Intellect
865
Stamina
11%
Critical Strike
19%
Haste
38%
Mastery
0%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,821
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating