Heart-Lesion Faceguard

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 43

Heart-Lesion Amulet

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Versatility

Heart-Lesion Shoulderguards

  • Item Level 640
  • Binds when picked up
  • Plate Shoulder
  • 242 Armor
  • +138 Strength
  • +207 Stamina
  • +81 Critical Strike
  • +99 Mastery
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 20 46

Heart-Lesion Cloak of Stoicism

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armor
  • +103 Strength
  • +155 Stamina
  • +69 Versatility
  • +69 Mastery
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 21

Heart-Lesion Chestguard

  • Item Level 640
  • Binds when picked up
  • Plate Chest
  • 323 Armor
  • +184 Strength
  • +275 Stamina
  • +107 Critical Strike
  • +131 Mastery
    • Durability 115 / 115
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 25 57
Shirt (empty slot)
Tabard (empty slot)

Heart-Lesion Armguards

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armor
  • +103 Strength
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13 85

Heart-Lesion Handguards

  • Item Level 640
  • Binds when picked up
  • Plate Hands
  • 202 Armor
  • +138 Strength
  • +207 Stamina
  • +81 Critical Strike
  • +99 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13

Heart-Lesion Waistband

  • Item Level 640
  • Binds when picked up
  • Plate Waist
  • 182 Armor
  • +138 Strength
  • +207 Stamina
  • +105 Critical Strike
  • +70 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13 80

Heart-Lesion Legguards

  • Item Level 640
  • Binds when picked up
  • Plate Legs
  • 283 Armor
  • +184 Strength
  • +275 Stamina
  • +93 Critical Strike
  • +139 Mastery
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 26 6

Heart-Lesion Greaves

  • Item Level 640
  • Binds when picked up
  • Plate Feet
  • 222 Armor
  • +138 Strength
  • +207 Stamina
  • +92 Critical Strike
  • +92 Mastery
    • Durability 55 / 55
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 29

Heart-Lesion Band of Stoicism

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Versatility

Heart-Lesion Ring of Stoicism

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +52 Versatility
  • +78 Mastery

Heart-Lesion Defender Stone

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Strength
  • +175 Versatility

Heart-Lesion Defender Idol

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Stamina
  • +175 Haste

Heart-Lesion Greatsword

  • Item Level 640
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 949 - 1,425 Damage
  • (329.58 damage per second)
  • +184 Strength
  • +275 Stamina
  • +107 Critical Strike
  • +131 Mastery
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 46 36
Off Hand (empty slot)
356,040
Health
115
Runic Power
3,433
Strength
5,934
Stamina
14%
Critical Strike
2%
Haste
26%
Mastery
2%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
67
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating