Fel-Treated Hood of the Fireflash

  • Dauntless Titanforged
  • Item Level 880
  • Binds when picked up
  • Leather Head
  • 295 Armor
  • +1801 Agility or Intellect
  • +2702 Stamina
  • +986 Critical Strike
  • +547 Haste
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 5 90 99

Brysngamen, Torc of Helheim

  • Mythic 4
  • Item Level 875
  • Binds when picked up
  • Miscellaneous Neck
  • +1450 Stamina
  • +604 Versatility
  • +1512 Mastery
  • Equip: Increases your movement speed while dead by 30%.
    • Requires Level 110
    • Sell Price: 17 14 32

Lunarblight Mantle

  • Relinquished Titanforged
  • Item Level 900
  • Binds when picked up
  • Leather Shoulder
  • 291 Armor
  • +1628 Agility or Intellect
  • +2442 Stamina
  • +478 Haste
  • +761 Versatility
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 25 55 1

Cloak of Temporal Recalibration

  • Warforged
  • Item Level 880
  • Binds when picked up
  • Back
  • 145 Armor
  • +1013 Agility or Strength or Intellect
  • +1519 Stamina
  • +283 Haste
  • +579 Mastery
    • Requires Level 110
    • Sell Price: 41 95 74

Shorebreaker Robes

  • Item Level 900
  • Binds when picked up
  • Leather Chest
  • 389 Armor
  • +2170 Agility or Intellect
  • +3255 Stamina
  • +1180 Critical Strike
  • +472 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 61 67 48
Shirt (empty slot)
Tabard (empty slot)

Mana-Saber Hide Bindings

  • Titanforged
  • Item Level 890
  • Transmogrified to:
    Vindictive Gladiator's Leather Wristguards
  • Binds when picked up
  • Leather Wrists
  • 164 Armor
  • +1112 Agility or Intellect
  • +1668 Stamina
  • +294 Critical Strike
  • +601 Mastery
  • +383 Speed
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 64 22

Doomblade Gauntlets

High Shadow Councilor's Wrap

  • Item Level 880
  • Binds when picked up
  • Leather Waist
  • 205 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +501 Critical Strike
  • +649 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 16 22

Will of Valeera

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Legs
  • 388 Armor
  • +3150 Agility
  • +4726 Stamina
  • +1097 Critical Strike
  • +822 Haste
  • +658 Mastery
  • Equip: Feint heals you for 20% of your maximum health over 5 sec.
  • "At a young age, Valeera survived the death of her parents, imprisonment, and slavery. Her enemies have always underestimated her will to survive."
    • Durability 145 / 145
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 94 45 65

Duskwalker's Footpads

  • Item Level 940
  • Transmogrified to:
    Treads of Revelation
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Feet
  • 305 Armor
  • +2362 Agility
  • +3544 Stamina
  • +822 Haste
  • +617 Mastery
  • Equip: The remaining cooldown on Vendetta is reduced by 1 sec for every 65 Energy you expend.
  • "If an SI:7 agent like Caelvana has you in her sights, you'd better run. You better run far, and you better do it quickly."
    • Durability 95 / 95
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 69 16 60

Signet of the Highborne Magi

  • Mythic 5 Titanforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1321 Stamina
  • +757 Critical Strike
  • +1280 Mastery
    • Requires Level 110
    • Sell Price: 24 85 77

Seal of Darkshire Nobility

  • Mythic 2 Warforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +1330 Versatility
  • +786 Mastery
  • Equip: The first time you damage an enemy, they deal 10% less damage to you for 4 sec.
    • Requires Level 110
    • Sell Price: 37 77 95

Memento of Angerboda

  • Mythic 2
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1560 Agility or Strength
  • Equip: Your melee attacks have a chance to activate Screams of the Dead, granting you a random combat enhancement for 8 sec.
    • Requires Level 110
    • Sell Price: 35 32 73

Bloodthirsty Instinct

  • Heroic Titanforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Agility
  • Equip: Your ranged and melee attacks have a chance to increase your Haste by 3807 for 10 sec. This effect occurs more often against targets at low health.
    • Requires Level 110
    • Sell Price: 50 47 32

The Kingslayers

  • Anguish
  • Item Level 889
  • Transmogrified to:
    Pulse Dagger
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,280 - 6,094 Damage
  • (2,604 damage per second)
  • +839 Agility
  • +1259 Stamina
  • +345 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 889
  • Transmogrified to:
    Pulse Dagger
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,280 - 6,094 Damage
  • (2,604 damage per second)
  • +839 Agility
  • +1259 Stamina
  • +345 Critical Strike
  • +332 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
3,258,120
Health
170
Energy
31,586
Agility
54,302
Stamina
25%
Critical Strike
10%
Haste
117%
Mastery
7%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 16
Honorable Kills
18,590
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating