Kor'kron Elite Skullmask

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Head
  • 53 Armor
  • +70 Agility
  • +122 Stamina
  • +52 Haste
  • +42 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +9 Agility
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 94 29

Warmsun Choker of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +27 Agility
  • +40 Stamina
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Bloodfeather Spaulders

  • Item Level 530
  • Binds when picked up
  • Leather Shoulder
  • 36 Armor
  • +49 Agility or Intellect
  • +74 Stamina
  • +38 Critical Strike
  • +25 Haste
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 22 64 75

Crafted Malevolent Gladiator's Cape of Prowess

  • Item Level 476
  • Binds when equipped
  • Back
  • 10 Armor
  • +23 Agility
  • +36 Stamina
  • +13 Haste
  • +16 Mastery
  • +12 Pvp Power

Grievous Gladiator's Leather Tunic

Shirt (empty slot)
Tabard (empty slot)

Prideful Gladiator's Armwraps of Alacrity

Crystalbinder Gloves

  • Item Level 530
  • Binds when picked up
  • Leather Hands
  • 30 Armor
  • +49 Agility or Intellect
  • +74 Stamina
  • +35 Critical Strike
  • +30 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 14 92 16

Cranefeather Waistband of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Waist
  • 19 Armor
  • +36 Agility
  • +54 Stamina
  • +35 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 59 28

Legguards of the Barbed Assassin

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Legs
  • 57 Armor
  • +74 Agility
  • +122 Stamina
  • +53 Critical Strike
  • +46 Haste
    • +4 Agility and +8 Mastery
    • +4 Agility and +8 Mastery
    • Socket Bonus: +6 Agility
    • Durability 120 / 120
    • Classes: Rogue
    • Requires Level 90
    • Sell Price: 36 51 23

Cranefeather Boots of the Windstorm

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Feet
  • 23 Armor
  • +36 Agility
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 60 12

Ancient Draenic Loop

  • Item Level 530
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Agility
  • +55 Stamina
  • +26 Critical Strike
  • +23 Versatility
    • Requires Level 90
    • Sell Price: 16 29 66

Grievous Gladiator's Ring of Accuracy

Prideful Gladiator's Badge of Conquest

Prideful Gladiator's Insignia of Conquest

Hellscream's Razor

  • Heroic
  • Item Level 574
  • Binds to Battle.net account
  • Dagger One-Hand
  • Speed 1.80 173 - 323 Damage
  • (137.78 damage per second)
  • +35 Agility
  • +64 Stamina
  • +26 Critical Strike
  • +22 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +6 Agility
    • Requires Level 90
    • Sell Price: 1

Hellscream's Razor

  • Heroic
  • Item Level 574
  • Binds to Battle.net account
  • Dagger One-Hand
  • Speed 1.80 173 - 323 Damage
  • (137.78 damage per second)
  • +35 Agility
  • +64 Stamina
  • +26 Critical Strike
  • +22 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +6 Agility
    • Requires Level 90
    • Sell Price: 1
64,288
Health
100
Energy
1,349
Agility
1,312
Stamina
26%
Critical Strike
17%
Haste
34%
Mastery
2%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,056
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating