Contender's Satin Cowl

Mindbreaker Pendant

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +36 Critical Strike
  • +28 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Shadowsummoner Spaulders

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • -45 Intellect
  • +50 Stamina
  • -17 Critical Strike
  • -16 Haste
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +10 Intellect
    • Socket Bonus: +4 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 40 35

Dreadful Gladiator's Drape of Meditation

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Back
  • 10 Armor
  • +19 Intellect
  • +29 Stamina
  • +11 Critical Strike
  • +9 Pvp Resilience
  • +14 Versatility
  • +9 Pvp Power
    • Enchanted: +15 Intellect

Robes of Creation

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Cloth Chest
  • 21 Armor
  • +32 Intellect
  • +60 Stamina
  • +23 Haste
  • +22 Mastery
    • Enchanted: +25 Versatility
    • +20 Versatility
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 30 64 97

Red Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 25

Tushui Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Tushui Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Contender's Satin Cuffs

Gloves of Grasping Claws

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +32 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +20 Haste
    • Enchanted: +25 Mastery
    • +20 Versatility
    • Socket Bonus: +4 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 27 67

Contender's Satin Belt

Guardian Serpent Legwraps

Furyheart Treads

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +30 Intellect
  • +45 Stamina
  • +18 Critical Strike
  • +21 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 12 58

Band of Blood

  • Item Level 450
  • Binds when equipped
  • Miscellaneous Finger
  • +19 Intellect
  • +29 Stamina
  • +14 Haste
  • +12 Versatility
    • Requires Level 90
    • Sell Price: 11 65 79

Band of Blood

  • Item Level 450
  • Binds when equipped
  • Miscellaneous Finger
  • +19 Intellect
  • +29 Stamina
  • +14 Haste
  • +12 Versatility
    • Requires Level 90
    • Sell Price: 11 65 79

Vision of the Predator

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Intellect
  • Equip: When your spells deal damage you have a chance to gain 123 critical strike for 30 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Relic of Chi-Ji

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Darkmoon Card of the Mists (1)
  • Miscellaneous Trinket
  • +46 Intellect
  • Equip: When you cast healing spells, you have a chance to gain Blessing of the Celestials, increasing your Versatility by 119 for 20 sec. (20% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 24 73 87

Carapace Breaker

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Mace One-Hand
  • Speed 1.90 32 - 61 Damage
  • (24.47 damage per second)
  • +209 Intellect
  • +23 Stamina
  • +10 Critical Strike
  • +10 Haste
    • Enchanted: Jade Spirit
    • Durability 90 / 90
    • Requires Level 90
    • Sell Price: 23 38 94

Inscribed Red Fan

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Miscellaneous Held in Off-Hand
  • +23 Intellect
  • +34 Stamina
  • +15 Critical Strike
  • +15 Mastery
    • Enchanted: +25 Intellect
    • Requires Level 90
    • Sell Price: 19 56 69
40,376
Health
37,000
Mana
877
Intellect
824
Stamina
15%
Critical Strike
6%
Haste
25%
Mastery
1%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
154
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating