Puncture-Proof Greathelm

  • Thunderforged
  • Item Level 528
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 96 Armor
  • +53 Strength
  • +97 Stamina
  • +38 Critical Strike
  • +36 Mastery
    • +20 Stamina and 2% Increased Armor Value from Items
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +17 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 98 24

Striker's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Strength
  • +51 Stamina
  • +24 Haste
  • +21 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Shoulderguards of the Lost Catacomb

Cloak of Raining Blades

  • Item Level 500
  • Upgrade Level: 1/2
  • Transmogrified to:
    Replica Legionnaire's Dragonhide Leggings
  • Binds when picked up
  • Back
  • 10 Armor
  • +28 Strength
  • +42 Stamina
  • +21 Versatility
  • +14 Mastery
    • Requires Level 90
    • Sell Price: 23 98 82

Cuirass of the Animated Protector

  • Item Level 500
  • Upgrade Level: 1/2
  • Transmogrified to:
    Deep Earth Robes
  • Binds when picked up
  • Plate Chest
  • 84 Armor
  • +42 Strength
  • +75 Stamina
  • +30 Critical Strike
  • +28 Mastery
    • Enchanted: +18 Stamina
    • +20 Mastery
    • +20 Mastery
    • Socket Bonus: +8 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 31 79 83
Shirt (empty slot)
Tabard (empty slot)

Bracers of Defiled Earth

  • Elite
  • Item Level 511
  • Upgrade Level: 2/2
  • Transmogrified to:
    Deep Earth Mantle
  • Binds when picked up
  • Plate Wrists
  • 42 Armor
  • +31 Strength
  • +47 Stamina
  • +16 Critical Strike
  • +24 Mastery
    • Enchanted: +14 Dodge
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 82 66

Handguards of the Lost Catacomb

Cloudbreaker Greatbelt

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 62 Armor
  • -113 Strength
  • +69 Stamina
  • -49 Haste
  • -48 Mastery
    • +10 Mastery and +8 Stamina
    • +20 Mastery
    • +20 Mastery
    • Socket Bonus: +8 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 15 3

Legguards of the Lost Catacomb

Sollerets of Spirit Splitting

  • Heroic
  • Item Level 510
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 65 Armor
  • +37 Strength
  • +62 Stamina
  • +25 Haste
  • +26 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +20 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 90 1

Loop of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan Assault (1)
  • Miscellaneous Finger
  • +34 Strength
  • +51 Stamina
  • +21 Versatility
  • +24 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 85 73

Ring of the Shattered Shell

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Ring of the Shattered Shell (1)
  • Miscellaneous Finger
  • +27 Strength
  • +40 Stamina
  • +19 Versatility
  • +16 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Stuff of Nightmares

  • Item Level 504
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Stuff of Nightmares (1)
  • Miscellaneous Trinket
  • +49 Mastery
  • Equip: Each time your attacks hit, you have a chance to gain 270 armor for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 75 35

Steadfast Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Mastery
  • Use: Grants 0 armor, decreasing by 4 every 2 sec. Lasts 20 sec.
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Shin'ka, Execution of Dominion

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 247 - 371 Damage
  • (85.83 damage per second)
  • +48 Strength
  • +72 Stamina
  • +32 Critical Strike
  • +32 Mastery
    • +31 Strength
    • +20 Mastery
  • "Sha-Touched"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 61 13 44
Off Hand (empty slot)
75,999
Health
100
Runic Power
924
Strength
1,551
Stamina
13%
Critical Strike
14%
Haste
84%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
296
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating