Primal Gladiator's Scaled Helm

Collar of Wailing Mouths

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Agility or Strength
  • +178 Stamina
  • +87 Critical Strike
  • +66 Versatility
    • Requires Level 100
    • Sell Price: 17 82 66

Iron Bomb Spaulders

  • Item Level 640
  • Binds when picked up
  • Plate Shoulder
  • 242 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +74 Versatility
  • +102 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 90 29

Voidthread Spineguard

  • Item Level 675
  • Binds when picked up
  • Back
  • 60 Armor
  • +143 Strength
  • +215 Stamina
  • +120 Critical Strike
  • +71 Mastery
    • Requires Level 100
    • Sell Price: 31 6 83

Primal Gladiator's Plate Chestguard

Gorgeous Blouse

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
Tabard (empty slot)

Gruul's Smallest Shackles

  • Item Level 655
  • Binds when picked up
  • Plate Wrists
  • 147 Armor
  • +119 Strength or Intellect
  • +178 Stamina
  • +82 Critical Strike
  • +75 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 44 49

Demonbreaker Gauntlets

Befouled Demonhide Belt

  • Warforged
  • Item Level 680
  • Binds when picked up
  • Plate Waist
  • 204 Armor
  • +200 Strength or Intellect
  • +300 Stamina
  • +114 Critical Strike
  • +152 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 87 3

Demonbreaker Legplates

Mosscrusher Sabatons

  • Item Level 655
  • Binds when picked up
  • Plate Feet
  • 232 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +98 Critical Strike
  • +110 Versatility
  • +90 Leech
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 27 84 65

Siege Bomber's Band

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Agility or Strength
  • +204 Stamina
  • +102 Critical Strike
  • +71 Versatility
    • Requires Level 100
    • Sell Price: 26 94 53

Spellbound Solium Band of Sorcerous Strength

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Strength
  • +246 Stamina
  • +116 Critical Strike
  • +99 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Tormented Skull

  • Item Level 650
  • Binds when picked up
  • Miscellaneous Trinket
  • +191 Strength
  • +191 Versatility
  • "Screams and weeping are heard faintly in the distance as you clutch the skull."
    • Requires Level 100
    • Sell Price: 25 1 91

Storage House Key

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +201 Strength
  • +201 Haste
    • Requires Level 100
    • Sell Price: 32 51 34

Axe of the Weeping Wolf

  • Item Level 670
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,254 - 1,883 Damage
  • (435.56 damage per second)
  • +242 Strength
  • +364 Stamina
  • +173 Critical Strike
  • +142 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 51 54 33
Off Hand (empty slot)
264,780
Health
32,000
Mana
4,737
Strength
4,413
Stamina
16%
Critical Strike
8%
Haste
25%
Mastery
5%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Legion Raid Progression
View Raid History