Gravity Spiral

  • Item Level 940
  • Transmogrified to:
    Cowl of the Arcanic Conclave
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Head
  • 292 Armor
  • +3150 Intellect
  • +4726 Stamina
  • +685 Critical Strike
  • +1234 Mastery
  • Equip: Evocation gains 1 additional charge.
  • "The existence and mixture of various forces and energies often forms powerful vortices of mana."
    • Durability 120 / 120
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 70 76 91

Chain of the Green Flight

  • Mythic 9 Titanforged
  • Item Level 875
  • Binds when picked up
  • Miscellaneous Neck
  • +1450 Stamina
  • +792 Critical Strike
  • +1728 Mastery
    • Enchanted: Mark of the Hidden Satyr
    • +150 Mastery
    • Requires Level 110
    • Sell Price: 18 88

Spaulders of Forgotten Worlds

  • Item Level 900
  • Transmogrified to:
    Mantle of Perpetual Bloom
  • Binds when picked up
  • Cloth Shoulder
  • 233 Armor
  • +1628 Intellect
  • +2442 Stamina
  • +726 Haste
  • +513 Mastery
    • Enchanted: Netherdrift
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 67 65

Cloak of Everburning Knowledge

Belo'vir's Final Stand

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Chest
  • 359 Armor
  • +3150 Intellect
  • +4726 Stamina
  • +1097 Critical Strike
  • +822 Haste
  • +658 Mastery
  • Equip: After casting Blink, you gain an absorb shield equal to 20% of your maximum health for 15 sec.
  • "The final act of Belo'vir Salonar, grand magister of Quel'Thalas during the Third War, was to teleport Lady Liadrin to safety as the city fell."
    • Durability 200 / 200
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 89 30 40

Neophyte's Shirt

  • Item Level 1
  • Transmogrified to:
    Squire's Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1
Tabard (empty slot)

Frost-Stricken Cuffs

  • Mythic 10
  • Item Level 890
  • Binds when picked up
  • Cloth Wrists
  • 131 Armor
  • +1112 Intellect
  • +1668 Stamina
  • +332 Critical Strike
  • +562 Mastery
  • Indestructible
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 19 96 51

Gloves of Everburning Knowledge

Antiquated Highborne Cinch

  • Heroic Titanforged
  • Item Level 900
  • Transmogrified to:
    Dusk Watcher's Belt
  • Binds when picked up
  • Cloth Waist
  • 175 Armor
  • +1628 Intellect
  • +2442 Stamina
  • +407 Haste
  • +832 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 26 33

Master Warmage's Leggings

  • Heroic Titanforged
  • Item Level 910
  • Transmogrified to:
    Leggings of the Chromatic Hydra
  • Binds when picked up
  • Cloth Legs
  • 282 Armor
  • +2382 Intellect
  • +3573 Stamina
  • +784 Haste
  • +931 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 60 82 84

Manawracker Sandals

  • Mythic 10 Warforged
  • Item Level 895
  • Binds when picked up
  • Cloth Feet
  • 210 Armor
  • +1553 Intellect
  • +2330 Stamina
  • +373 Haste
  • +842 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 26 64 22

Spellblade's Gemmed Signet

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +1893 Critical Strike
  • +867 Mastery
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 35 91 40

Ring of Collapsing Futures

  • Mythic 10
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +867 Haste
  • +1893 Mastery
    • Enchanted: +200 Mastery
  • Use: Deal 42,000 Shadow damage to an enemy.
  • "Greed and foolishness will consume you."
    • Requires Level 110
    • Sell Price: 34 63 38

Fury of the Burning Sky

  • Heroic Warforged
  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1180 Mastery
  • Equip: Your ranged attacks and spells have a chance to cause a Solar Collapse at your target's location, dealing 212758 Fire damage to nearby enemies after 3 sec.
    • Requires Level 110
    • Sell Price: 48 78 25

Stormsinger Fulmination Charge

  • Mythic 2 Titanforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1794 Agility or Intellect
  • +502 Speed
  • Equip: Your ranged attacks and spells have a chance to trigger Focused Lightning, granting you 695 Mastery every 1 sec. After 10 sec, this bonus decreases every 1 sec.
    • Requires Level 110
    • Sell Price: 35 48 31

Aluneth

  • Item Level 919
  • Transmogrified to:
    Staff of Beasts
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 6,382 - 9,574 Damage
  • (2,216 damage per second)
  • +2590 Intellect
  • +3885 Stamina
  • +889 Haste
  • +889 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
3,791,880
Health
1,609,953
Mana
45,515
Intellect
63,198
Stamina
24%
Critical Strike
13%
Haste
46%
Mastery
3%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 2
Honor
Level 10
Honorable Kills
7,764
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating