Sha'tari Deadeye Helm

  • Item Level 550
  • Binds when picked up
  • Mail Head
  • 72 Armor
  • +79 Agility or Intellect
  • +119 Stamina
  • +53 Versatility
  • +53 Mastery
    • Durability 85 / 85
    • Sell Price: 15 82 82

Gorget of Whirling Blades of the Feverflare

  • Warforged
  • Item Level 621
  • Binds when picked up
  • Miscellaneous Neck
  • +86 Agility
  • +129 Stamina
  • +56 Haste
  • +58 Mastery
    • Requires Level 100
    • Sell Price: 10 50 3

Element-Binder Spaulders of the Aurora

  • Item Level 615
  • Binds when picked up
  • Mail Shoulder
  • 131 Armor
  • +109 Agility or Intellect
  • +163 Stamina
  • +81 Haste
  • +59 Versatility
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 18 48 24

Wolfsfur Cloak

  • Item Level 514
  • Binds when picked up
  • Back
  • 12 Armor
  • +32 Agility
  • +48 Stamina
  • +21 Versatility
  • +21 Mastery
    • Sell Price: 12 20 94

"Fireproof" Venture Co. Chainmail

  • Item Level 578
  • Binds when picked up
  • Mail Chest
  • 126 Armor
  • +103 Agility or Intellect
  • +155 Stamina
  • +60 Critical Strike
  • +74 Versatility
  • "DISCLAIMER: Fireproof claims have not been independently validated"
    • Durability 115 / 115
    • Sell Price: 18 47 51
Shirt (empty slot)
Tabard (empty slot)

Bracers of Meditative Focus of the Quickblade

  • Item Level 570
  • Binds when picked up
  • Mail Wrists
  • 50 Armor
  • +54 Agility or Intellect
  • +80 Stamina
  • +36 Critical Strike
  • +36 Versatility
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 10 84 49

Gauntlets of Meditative Focus of the Feverflare

  • Item Level 590
  • Binds when picked up
  • Mail Hands
  • 91 Armor
  • +86 Agility or Intellect
  • +129 Stamina
  • +53 Haste
  • +60 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 11 19 69

Axeclaw Belt of the Impatient

  • Baleful Warforged
  • Item Level 665
  • Upgrade Level: 0/2
  • Binds when picked up
  • Mail Waist
  • 120 Armor
  • +174 Agility or Intellect
  • +260 Stamina
  • +231 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 75

Legguards of Meditative Focus of the Aurora

  • Item Level 580
  • Binds when picked up
  • Mail Legs
  • 113 Armor
  • +105 Agility or Intellect
  • +157 Stamina
  • +61 Haste
  • +75 Versatility
    • Durability 100 / 100
    • Requires Level 92
    • Sell Price: 22 51 93

Undying Boots of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Mail Feet
  • 135 Armor
  • +144 Agility or Intellect
  • +216 Stamina
  • +73 Haste
  • +110 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 26 81 36

Mark of Orgrimmar

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +179 Critical Strike
  • +179 Haste
  • +179 Mastery
    • Enchanted: +150 Versatility
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Botani Pruner's Signet

  • Item Level 528
  • Binds when picked up
  • Miscellaneous Finger
  • +36 Agility or Strength
  • +54 Stamina
  • +27 Critical Strike
  • +19 Versatility
    • Enchanted: +150 Versatility
    • Sell Price: 10 41 55

Grandiose Plans

  • Item Level 645
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +183 Agility
  • +183 Haste
    • Requires Level 100
    • Sell Price: 35 52 36

Accolade of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 27 67 30

Splitter of the Horde Vanguard

  • Item Level 685
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 708 - 1,316 Damage
  • (389.04 damage per second)
  • +119 Agility
  • +179 Stamina
  • +80 Haste
  • +80 Mastery
    • Durability 90 / 90
    • Sell Price: 47 99 87

Munificent Warmace of the Feverflare

  • Item Level 615
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 368 - 685 Damage
  • (202.50 damage per second)
  • +62 Agility
  • +93 Stamina
  • +31 Haste
  • +47 Mastery
    • Durability 90 / 90
    • Requires Level 100
    • Sell Price: 34 47 3
180,660
Health
100
Maelstrom
2,266
Intellect
3,011
Stamina
8%
Critical Strike
13%
Haste
29%
Mastery
3%
Versatility
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 25,226 Nature damage, and enhances your weapons with wind, increasing your attack speed by 35% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 313,473 Physical damage and knocking enemies to the side.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Aftershock
Aftershock
(Passive)
Passive

Your spells refund 30% of all Maelstrom spent on them.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Talents
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 25,226 Nature damage, and enhances your weapons with wind, increasing your attack speed by 35% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 313,473 Physical damage and knocking enemies to the side.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 25,226 Nature damage, and enhances your weapons with wind, increasing your attack speed by 35% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 313,473 Physical damage and knocking enemies to the side.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating