Polished Helm of Valor

  • Item Level 424
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Head
  • 67 Armor
  • +33 Strength
  • +49 Stamina
  • +43 Critical Strike
  • Equip: Experience gained is increased by 10%.

Greenstone Pendant

  • Item Level 384
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Strength
  • +24 Stamina
  • +11 Versatility
  • +11 Mastery
    • Sell Price: 8 32 57

Polished Spaulders of Valor

  • Item Level 424
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Shoulder
  • 62 Armor
  • +25 Strength
  • +37 Stamina
  • +33 Critical Strike
  • Equip: Experience gained is increased by 10%.

Ripped Sandstorm Cloak

  • Item Level 424
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 10 Armor
  • +18 Strength
  • +28 Stamina
  • +12 Critical Strike
  • +12 Versatility
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Polished Breastplate of Valor

  • Item Level 424
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Chest
  • 83 Armor
  • +33 Strength
  • +49 Stamina
  • +43 Critical Strike
  • Equip: Experience gained is increased by 10%.

Dark Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 12

Tushui Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Tushui Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Thunderwood Armplates

  • Item Level 384
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +10 Mastery
    • Durability 40 / 40
    • Sell Price: 6 17 15

Bamboo Leaf Gauntlets

  • Item Level 384
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +22 Strength
  • +32 Stamina
  • +12 Critical Strike
  • +16 Haste
    • Durability 40 / 40
    • Sell Price: 5 96 98

Ghost-Forged Belt

  • Item Level 384
  • Binds when equipped
  • Plate Waist
  • 46 Armor
    • Durability 40 / 40
    • Requires Level 85
    • Sell Price: 3 89 22

Burnished Legplates of Might

  • Item Level 424
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Legs
  • 72 Armor
  • +33 Strength
  • +49 Stamina
  • +22 Critical Strike
  • +22 Haste
  • Equip: Experience gained is increased by 10%.

Landfall Plate Boots

  • Item Level 372
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +22 Strength
  • +32 Stamina
  • +15 Critical Strike
  • +13 Mastery
    • Durability 55 / 55
    • Sell Price: 8 89 39

Moon Blessed Band

  • Item Level 365
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +27 Stamina
  • +13 Critical Strike
  • +10 Haste
    • Requires Level 85
    • Sell Price: 25 36 27

Faded Forest Seal

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +10 Critical Strike
  • +11 Haste
    • Requires Level 85
    • Sell Price: 6 45 85

Shoots of Life

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Versatility
  • Equip: Your melee attacks have a chance to grant 89 mastery for 20 sec.
    • Sell Price: 12 54 41

Faded Forest Badge

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Haste
  • Equip: Your melee and ranged attacks have a chance to grant 93 mastery for 20 sec.
    • Requires Level 85
    • Sell Price: 12 16 35

Frost-Etched Runeblade

  • Item Level 414
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.40 76 - 142 Damage
  • (45.42 damage per second)
  • +14 Strength
  • +21 Stamina
  • +13 Critical Strike
  • +5 Mastery
    • Durability 90 / 90
    • Sell Price: 5

Frost-Etched Runeblade

  • Item Level 414
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.40 76 - 142 Damage
  • (45.42 damage per second)
  • +14 Strength
  • +21 Stamina
  • +13 Critical Strike
  • +5 Mastery
    • Durability 90 / 90
    • Sell Price: 5
32,832
Health
Health
32,832
100
Runic Power
Runic Power
100
719
Strength
Strength719
684
Stamina
Stamina684
17%
Critical Strike
Critical Strike16.74%
Total Rating:259
5%
Haste
Haste5.22%
Total Rating:102
15%
Mastery
Mastery15.06%
Total Rating:45
2%
Versatility
Versatility1.96%
Total Rating:50
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Shattering Strikes
Shattering Strikes
(Passive)
Passive

If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 40% additional damage.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 9,896 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Shattering Strikes
Shattering Strikes
(Passive)
Passive

If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 40% additional damage.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 9,896 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Shattering Strikes
Shattering Strikes
(Passive)
Passive

If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 40% additional damage.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 9,896 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Legion Raid Progression
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