Verdant Plate Crown

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 245 Armor
  • +145 Strength or Intellect
  • +218 Stamina
  • +78 Critical Strike
  • +108 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 22 73 63

Glowing Taladite Pendant of the Harmonious

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +62 Versatility
  • +73 Mastery
    • Requires Level 91
    • Sell Price: 16 25 41

Verdant Plate Spaulders

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 217 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +60 Critical Strike
  • +65 Mastery
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 22 39 28

Pristine Hide of the Pit Beast

  • Item Level 620
  • Binds when picked up
  • Back
  • 41 Armor
  • +86 Agility or Strength
  • +129 Stamina
  • +50 Versatility
  • +61 Mastery
    • Requires Level 100
    • Sell Price: 24 2 22

Goldsteel Chestguard

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 301 Armor
  • +145 Strength or Intellect
  • +218 Stamina
  • +94 Critical Strike
  • +98 Haste
    • Durability 140 / 140
    • Requires Level 100
    • Sell Price: 30 14 51

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Rivet-Sealed Bracers

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 137 Armor
  • +94 Strength or Intellect
  • +141 Stamina
  • +66 Critical Strike
  • +57 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 16 30 62

Gutcrusher Gauntlets

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 181 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +62 Critical Strike
  • +64 Versatility
  • +54 Speed
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 15 56 21

Goldsteel Belt

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 162 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +65 Critical Strike
  • +60 Haste
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 15 44 75

Incarnadine Legplates

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 263 Armor
  • +145 Strength or Intellect
  • +218 Stamina
  • +92 Critical Strike
  • +100 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 9 94

Goldsteel Sabatons

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 199 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +72 Haste
  • +48 Versatility
    • Durability 65 / 65
    • Requires Level 95
    • Sell Price: 23 60 57

Bladebinder Ring

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +82 Agility or Strength
  • +122 Stamina
  • +48 Critical Strike
  • +58 Versatility
    • Requires Level 100
    • Sell Price: 15 98 88

Solium Band of Endurance

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility or Strength
  • +155 Stamina
  • +62 Versatility
  • +73 Mastery
    • Requires Level 98
    • Sell Price: 1

Fires of the Sun

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Strength
  • +120 Critical Strike
    • Requires Level 95
    • Sell Price: 25 62 72

Howl of the Frostwolf

  • Item Level 615
  • Binds when picked up
  • Miscellaneous Trinket
  • +138 Critical Strike
  • Equip: Your harmful abilities have a chance to cause you to summon a Frostwolf to fight by your side for 12 sec.
    • Requires Level 95
    • Requires Frostwolf Orcs - Honored
    • Sell Price: 100

Frost-Etched Runeblade

  • Item Level 655
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.40 494 - 918 Damage
  • (294.17 damage per second)
  • +90 Strength
  • +136 Stamina
  • +86 Critical Strike
  • +34 Mastery
    • Durability 90 / 90
    • Sell Price: 5
Off Hand (empty slot)
177,060
Health
100
Runic Power
3,100
Strength
2,951
Stamina
13%
Critical Strike
4%
Haste
26%
Mastery
3%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
887
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating