Coif of the Court Spider

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Headdress of Venerated Spirits
  • Binds when picked up
  • Mail Head
  • 277 Armour
  • +411 Agility or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Rezan's Fury
  • Your damaging abilities have a chance to call a Child of Rezan to viciously rend your target, dealing 467 Physical damage and causing them to bleed for 2 damage over 12 sec.
  • - Overwhelming Power
  • Your damaging abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of Overwhelming Power grants 11 Haste. An application of Overwhelming Power is removed every 1 sec or whenever you take damage.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 39 9 51

Heart of Azeroth

  • Item Level 342
  • Azerite Power Level 17
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +124 Agility or Strength or Intellect
  • +197 Stamina
  • +203 Critical Strike
  • +203 Haste
  • +203 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Gaping Maw Shoulderguard

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Pauldrons of Venerated Spirits
  • Binds when picked up
  • Mail Shoulder
  • 256 Armour
  • +308 Agility or Intellect
  • +523 Stamina
  • Active Azerite Powers:
  • - Natural Harmony
  • Dealing Fire damage grants 31 critical strike for 12 sec. Dealing Frost damage grants 31 mastery for 12 sec. Dealing Nature damage grants 31 haste for 12 sec.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 38 25 19

Raal's Bib

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Drape of Venerated Spirits
  • Binds when picked up
  • Back
  • 69 Armour
  • +121 Agility or Strength or Intellect
  • +193 Stamina
  • +66 Critical Strike
  • +46 Haste
    • Requires Level 120
    • Sell Price: 37 53 13

Pa'ku Windrider Jerkin

  • Item Level 340
  • Transmogrified to:
    Robes of Venerated Spirits
  • Binds when picked up
  • Mail Chest
  • 341 Armour
  • +411 Agility or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Rumbling Tremors
  • Your Earth Elemental spawns Tremors that deal 171 Physical damage to enemies within 0 yds every 0 seconds. Earth Elemental's auto attack damage is increased by 171.
  • - Heed My Call
  • Your damaging abilities have a chance to deal 342 Nature damage to your target, and 34 Nature damage to enemies within 3 yards of that target.
    • Durability 165 / 165
    • Requires Level 120
    • Sell Price: 49 17 33
Shirt (empty slot)

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Valarjar Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Dreadmire Vambraces

  • Item Level 330
  • Binds when picked up
  • Mail Wrists
  • 141 Armour
  • +111 Agility or Intellect
  • +173 Stamina
  • +63 Haste
  • +44 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 12 60

Water Shapers

  • Mythic Titanforged
  • Item Level 355
  • Transmogrified to:
    Gloves of Venerated Spirits
  • Binds when picked up
  • Mail Hands
  • 234 Armour
  • +186 Agility or Intellect
  • +302 Stamina
  • +63 Critical Strike
  • +97 Haste
    • Enchanted: Kul Tiran Herbalism
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 12 43

Bilewing Belt

  • Item Level 330
  • Transmogrified to:
    Depraved Tactician's Waistguard
  • Binds when picked up
  • Mail Waist
  • 181 Armour
  • +148 Agility or Intellect
  • +232 Stamina
  • +83 Critical Strike
  • +59 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 53 52

Corpuscular Greaves

  • Heroic Titanforged
  • Item Level 340
  • Binds when picked up
  • Mail Legs
  • 299 Armour
  • +216 Agility or Intellect
  • +344 Stamina
  • +87 Critical Strike
  • +113 Haste
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 49 57 92

Shell-Kickers

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Greatboots of the Searing Tempest
  • Binds when picked up
  • Mail Feet
  • 235 Armour
  • +162 Agility or Intellect
  • +258 Stamina
  • +62 Critical Strike
  • +88 Mastery
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 38 38 61

Charged Sandstone Band

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +186 Critical Strike
  • +140 Mastery
  • +55 Leech
    • Enchanted: +27 Critical Strike
    • +40 Critical Strike
    • Requires Level 120
    • Sell Price: 31 4 50

Spearfisher's Band

  • Warforged
  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +173 Stamina
  • +153 Critical Strike
  • +182 Mastery
    • Enchanted: +27 Critical Strike
    • Requires Level 120
    • Sell Price: 30 55 86

Conch of Dark Whispers

  • Heroic Warforged
  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +187 Intellect
  • Equip: Your spells have a chance to grant you 456 Critical Strike for 15 sec.
    • Requires Level 120
    • Sell Price: 45 27 2

Dinobone Charm

  • Item Level 320
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +129 Critical Strike
  • Equip: Your spells and abilities have a chance to increase your primary stat by 256 for 7 sec.
    • Requires Level 120
    • Sell Price: 43 88 73

Razorbone Carver

  • Warforged
  • Item Level 335
  • Transmogrified to:
    Fallen Spider Handaxe
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 99 - 206 Damage
  • (58.65 damage per second)
  • +103 Intellect
  • +163 Stamina
  • +47 Critical Strike
  • +50 Mastery
    • Durability 110 / 110
    • Requires Level 120
    • Sell Price: 71 84 72

Bulwark of Brimming Potential

  • Mythic Warforged
  • Item Level 350
  • Transmogrified to:
    Targe of the Ancient Warder
  • Binds when picked up
  • Shield Off-Hand
  • 1,630 Armour
  • +134 Strength
  • +410 Intellect
  • +215 Stamina
  • +54 Critical Strike
  • +64 Versatility
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 48 96 70
105,080
Health
Health
105,080
100
Maelstrom
Maelstrom
100
5,019
Intellect
Intellect5,019
5,254
Stamina
Stamina5,254
22%
Critical Strike
Critical Strike21.51%
Total Rating:1,189
7%
Haste
Haste7.21%
Total Rating:490
34%
Mastery
Mastery34.11%
Total Rating:734
1%
Versatility
Versatility0.67%
Total Rating:57
Specialization
Player vs Player Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Specialization
Player vs Player Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Specialization
Player vs Player Talents
Specialization
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Specialization
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Specialization
Enhancement Talents
Player vs Player Talents
Enhancement Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 35
Honorable Kills
56,661
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 35
Honorable Kills
56,661
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.