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Taizmania
the Kingslayer
2395
246 ilvl
120 Blood Elf Blood Death Knight
❮Fires of Heaven❯
Hyjal
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Character
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
No results found
Dread Aspirant's Plate Helm
285
11
Heart of Azeroth
300
Dread Aspirant's Plate Pauldrons
285
Dread Aspirant's Cape
231
Breastplate of the Champion
285
Dread Aspirant's Plate Armguards
238
Dread Aspirant's Plate Gauntlets
259
Dread Aspirant's Plate Girdle
259
Dread Aspirant's Plate Legguards
252
Warmongering Combatant's Warboots of Cruelty
142
Demonic Combatant's Band
185
Drained Bone Band
244
Dread Aspirant's Insignia
252
Dread Aspirant's Medallion
266
Dread Aspirant's Decapitator
231
Dread Aspirant's Plate Helm
Item Level 285
Binds when picked up
Plate
Head
275 Armor
+246 Strength or Intellect
+394 Stamina
Active Azerite Powers:
- Deep Cuts
Heart Strike amplifies your Blood Plague on your primary target for 15 sec, causing it to drain an additional 262 health each time it drains.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 85 / 85
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 110
Sell Price:
1
Back
Dread Aspirant's Plate Helm
Item Level 285
Binds when picked up
Plate
Head
275 Armor
+246 Strength or Intellect
+394 Stamina
Active Azerite Powers:
- Deep Cuts
Heart Strike amplifies your Blood Plague on your primary target for 15 sec, causing it to drain an additional 262 health each time it drains.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 85 / 85
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 110
Sell Price:
1
Heart of Azeroth
Item Level 300
Azerite Power Level 11
Binds when picked up
Unique
Miscellaneous
Neck
+84 Agility or Strength or Intellect
+125 Stamina
+161 Critical Strike
+161 Haste
+161 Mastery
Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
"A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
Requires Level 110
Back
11
Heart of Azeroth
Item Level 300
Azerite Power Level 11
Binds when picked up
Unique
Miscellaneous
Neck
+84 Agility or Strength or Intellect
+125 Stamina
+161 Critical Strike
+161 Haste
+161 Mastery
Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
"A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
Requires Level 110
Dread Aspirant's Plate Pauldrons
Item Level 285
Binds when picked up
Plate
Shoulder
254 Armor
+185 Strength or Intellect
+296 Stamina
Active Azerite Powers:
- Marrowblood
Death Strike heals for an additional 75 for each remaining charge of Bone Shield.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 85 / 85
Requires Level 110
Sell Price:
1
Back
Dread Aspirant's Plate Pauldrons
Item Level 285
Binds when picked up
Plate
Shoulder
254 Armor
+185 Strength or Intellect
+296 Stamina
Active Azerite Powers:
- Marrowblood
Death Strike heals for an additional 75 for each remaining charge of Bone Shield.
- Resounding Protection
Every 30 sec, gain an absorb shield for 14104 for 30 sec.
Durability 85 / 85
Requires Level 110
Sell Price:
1
Dread Aspirant's Cape
Item Level 231
Binds when picked up
Back
18 Armor
+44 Agility or Strength or Intellect
+66 Stamina
+18 Haste
+29 Versatility
Classes:
Warrior
,
Paladin
,
Death Knight
Requires Level 110
Sell Price:
38
50
49
Back
Dread Aspirant's Cape
Item Level 231
Binds when picked up
Back
18 Armor
+44 Agility or Strength or Intellect
+66 Stamina
+18 Haste
+29 Versatility
Classes:
Warrior
,
Paladin
,
Death Knight
Requires Level 110
Sell Price:
38
50
49
Breastplate of the Champion
Item Level 285
Binds when picked up
Plate
Chest
338 Armor
+246 Strength or Intellect
+394 Stamina
Active Azerite Powers:
- Champion of Azeroth
Your spells and abilities have a chance to increase all secondary stats by 10 for 1 min, stacking up to 4 times.
- Impassive Visage
When you take damage, heal for 4936. Cannot occur more than once every 6 sec.
Durability 140 / 140
Requires Level 101
Sell Price:
51
59
35
Back
Breastplate of the Champion
Item Level 285
Binds when picked up
Plate
Chest
338 Armor
+246 Strength or Intellect
+394 Stamina
Active Azerite Powers:
- Champion of Azeroth
Your spells and abilities have a chance to increase all secondary stats by 10 for 1 min, stacking up to 4 times.
- Impassive Visage
When you take damage, heal for 4936. Cannot occur more than once every 6 sec.
Durability 140 / 140
Requires Level 101
Sell Price:
51
59
35
Shirt (empty slot)
Back
Shirt (empty slot)
Tabard (empty slot)
Back
Tabard (empty slot)
Dread Aspirant's Plate Armguards
Item Level 238
Binds when picked up
Plate
Wrists
62 Armor
+47 Strength or Intellect
+70 Stamina
+28 Haste
+20 Mastery
+21 Speed
Durability 50 / 50
Requires Level 110
Sell Price:
24
45
44
Back
Dread Aspirant's Plate Armguards
Item Level 238
Binds when picked up
Plate
Wrists
62 Armor
+47 Strength or Intellect
+70 Stamina
+28 Haste
+20 Mastery
+21 Speed
Durability 50 / 50
Requires Level 110
Sell Price:
24
45
44
Dread Aspirant's Plate Gauntlets
Item Level 259
Binds when picked up
Plate
Hands
101 Armor
+76 Strength or Intellect
+114 Stamina
+38 Critical Strike
+31 Haste
Durability 50 / 50
Requires Level 110
Sell Price:
24
64
38
Back
Dread Aspirant's Plate Gauntlets
Item Level 259
Binds when picked up
Plate
Hands
101 Armor
+76 Strength or Intellect
+114 Stamina
+38 Critical Strike
+31 Haste
Durability 50 / 50
Requires Level 110
Sell Price:
24
64
38
Dread Aspirant's Plate Girdle
Item Level 259
Binds when picked up
Plate
Waist
91 Armor
+76 Strength or Intellect
+114 Stamina
+33 Versatility
+36 Mastery
Durability 50 / 50
Requires Level 110
Sell Price:
24
8
32
Back
Dread Aspirant's Plate Girdle
Item Level 259
Binds when picked up
Plate
Waist
91 Armor
+76 Strength or Intellect
+114 Stamina
+33 Versatility
+36 Mastery
Durability 50 / 50
Requires Level 110
Sell Price:
24
8
32
Dread Aspirant's Plate Legguards
Item Level 252
Binds when picked up
Plate
Legs
135 Armor
+95 Strength or Intellect
+143 Stamina
+55 Haste
+36 Mastery
Prismatic Socket
Durability 100 / 100
Requires Level 110
Sell Price:
51
44
79
Back
Dread Aspirant's Plate Legguards
Item Level 252
Binds when picked up
Plate
Legs
135 Armor
+95 Strength or Intellect
+143 Stamina
+55 Haste
+36 Mastery
Prismatic Socket
Durability 100 / 100
Requires Level 110
Sell Price:
51
44
79
Warmongering Combatant's Warboots of Cruelty
Warlords Season 3
Item Level 142
Binds when picked up
Plate
Feet
55 Armor
+26 Strength or Intellect
+39 Stamina
+18 Critical Strike
+16 Mastery
Durability 65 / 65
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 100
Sell Price:
24
42
10
Back
Warmongering Combatant's Warboots of Cruelty
Warlords Season 3
Item Level 142
Binds when picked up
Plate
Feet
55 Armor
+26 Strength or Intellect
+39 Stamina
+18 Critical Strike
+16 Mastery
Durability 65 / 65
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 100
Sell Price:
24
42
10
Demonic Combatant's Band
Legion Season 7
Item Level 185
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+43 Stamina
+44 Haste
+66 Versatility
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 110
Sell Price:
27
22
19
Back
Demonic Combatant's Band
Legion Season 7
Item Level 185
Binds when picked up
Unique-Equipped
Miscellaneous
Finger
+43 Stamina
+44 Haste
+66 Versatility
Races:
Orc
,
Orc
,
Undead
,
Undead
,
Tauren
,
Tauren
,
Troll
,
Troll
,
Goblin
,
Blood Elf
,
Blood Elf
,
Pandaren
,
Nightborne
,
Highmountain Tauren
,
Dark Iron Dwarf
Requires Level 110
Sell Price:
27
22
19
Drained Bone Band
Item Level 244
Binds when picked up
Miscellaneous
Finger
+74 Stamina
+96 Haste
+73 Versatility
Sell Price:
22
2
93
Back
Drained Bone Band
Item Level 244
Binds when picked up
Miscellaneous
Finger
+74 Stamina
+96 Haste
+73 Versatility
Sell Price:
22
2
93
Dread Aspirant's Insignia
Item Level 252
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+65 Versatility
Equip: Your spells and abilities have a chance to grant 202 primary stat for 20 sec.
Requires Level 110
Sell Price:
41
54
60
Back
Dread Aspirant's Insignia
Item Level 252
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+65 Versatility
Equip: Your spells and abilities have a chance to grant 202 primary stat for 20 sec.
Requires Level 110
Sell Price:
41
54
60
Dread Aspirant's Medallion
Item Level 266
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+103 Agility or Strength or Intellect
Use: Increases Versatility by 429 for 20 sec.
Requires Level 110
Sell Price:
41
22
75
Back
Dread Aspirant's Medallion
Item Level 266
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+103 Agility or Strength or Intellect
Use: Increases Versatility by 429 for 20 sec.
Requires Level 110
Sell Price:
41
22
75
Dread Aspirant's Decapitator
Item Level 231
Binds when picked up
Axe
Two-Hand
Speed 3.60
137 - 286 Damage
(58.75 damage per second)
+78 Strength
+118 Stamina
+38 Critical Strike
+46 Mastery
Durability 100 / 100
Requires Level 110
Sell Price:
92
49
90
Back
Dread Aspirant's Decapitator
Item Level 231
Binds when picked up
Axe
Two-Hand
Speed 3.60
137 - 286 Damage
(58.75 damage per second)
+78 Strength
+118 Stamina
+38 Critical Strike
+46 Mastery
Durability 100 / 100
Requires Level 110
Sell Price:
92
49
90
Off Hand (empty slot)
Back
Off Hand (empty slot)
Export character image
98,100
Health
Health
98,100
Back
Health
98,100
1,250
Runic Power
Runic Power
1,250
Back
Runic Power
1,250
2,724
Strength
Strength
2,724
Back
Strength
2,724
4,905
Stamina
Stamina
4,905
Back
Stamina
4,905
9%
Critical Strike
Critical Strike
9.10%
Total Rating:
223
Back
Critical Strike
9.10%
Total Rating:
223
6%
Haste
Haste
5.90%
Total Rating:
401
Back
Haste
5.90%
Total Rating:
401
24%
Mastery
Mastery
23.86%
Total Rating:
283
Back
Mastery
23.86%
Total Rating:
283
3%
Versatility
Versatility
3.13%
Total Rating:
266
Back
Versatility
3.13%
Total Rating:
266
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 15,892 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive
Your Blood Plague and Death and Decay deal damage 15% more often.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive
Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 1,170 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Specialization
View Talent Details
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 15,892 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive
Your Blood Plague and Death and Decay deal damage 15% more often.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive
Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 1,170 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 15,892 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive
Your Blood Plague and Death and Decay deal damage 15% more often.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive
Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 15,892 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive
Your Blood Plague and Death and Decay deal damage 15% more often.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive
Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 1,170 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 1,170 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 1,170 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Specialization
View Talent Details
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Back
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 15,892 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
Back
Rapid Decomposition
(Passive)
Passive
Your Blood Plague and Death and Decay deal damage 15% more often.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Anti-Magic Barrier
(Passive)
Passive
Reduces the cooldown of Anti-Magic Shell by 15 sec and increases its duration and amount absorbed by 30%.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,369 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 1,170 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Back
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Back
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
Back
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
Back
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 373 Frost damage on all nearby enemies.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
Back
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Back
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Back
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Mythic Keystone Dungeons
Battle for Azeroth Season 2
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 2
This character has not completed any Mythic Keystone Dungeons this Season.
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Player vs Player
View More PvP Stats
Honor
Level 31
Honorable Kills
8,199
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 31
Honorable Kills
8,199
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
Back
Seasonal Match History
Games
Wins
Win %
2v2
0
0
-
3v3
0
0
-
10v10
0
0
-
2v2
Games
0
Wins
0
Win %
-
3v3
Games
0
Wins
0
Win %
-
Battlegrounds
Games
0
Wins
0
Win %
-
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