Crown of the Arcane Tempest

Radiant String of Scorpid Eyes

  • Heroic Warforged
  • Item Level 890
  • Binds when picked up
  • Miscellaneous Neck
  • +1668 Stamina
  • +867 Critical Strike
  • +1893 Haste
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 24 76 61

Mantle of Everburning Knowledge

Drape of the Arcane Tempest

Robes of the Arcane Tempest

Shirt (empty slot)
Tabard (empty slot)

Tunnel Fiend Bracers

  • Mythic 10 Titanforged
  • Item Level 920
  • Transmogrified to:
    Cursed Blood Bracers
  • Binds when picked up
  • Cloth Wrists
  • 146 Armor
  • +1470 Intellect
  • +2206 Stamina
  • +651 Critical Strike
  • +350 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 27 58

Gloves of Everburning Knowledge

Zann'esu Journey

  • Item Level 970
  • Transmogrified to:
    Sash of the Nibbling Plague
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Waist
  • 225 Armor
  • +3124 Intellect
  • +4687 Stamina
  • +690 Critical Strike
  • +920 Haste
  • Equip: Flurry increases the damage of your next Blizzard by 35%, stacking up to 5 times.
  • "The Zann'esu mage clan left their home village of Brunnhildar in search of the perfect magic to defeat the Lich King. They never returned."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 43 71 98

Leggings of the Arcane Tempest

Norgannon's Foresight

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Feet
  • 275 Armor
  • +3124 Intellect
  • +4687 Stamina
  • +690 Critical Strike
  • +920 Haste
  • +690 Mastery
  • Equip: Standing still for 6 sec grants you Foresight, allowing you to cast while moving for 4 sec. This duration begins when you start moving.
  • "Magic must be regulated, managed, and controlled. But it must also be appreciated and valued, not hoarded. Such is the paradox that you must comprehend."
    • Durability 95 / 95
    • Classes: Priest, Mage, Warlock
    • Requires Level 101
    • Sell Price: 66 82 30

Band of Decaying Rubies

  • Mythic 10 Titanforged
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1918 Stamina
  • +1814 Critical Strike
  • +1209 Haste
    • Enchanted: +200 Haste
    • +150 Haste
    • Requires Level 110
    • Sell Price: 25 83 66

Seal of the Second Duumvirate

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +1425 Critical Strike
  • +1693 Haste
    • Enchanted: +200 Haste
  • "You betrayed Argus and condemned it to burn. Who is truly the Deceiver, brother?"
    • Requires Level 110
    • Sell Price: 36 41 44

Dreadstone of Endless Shadows

  • Mythic 12 Titanforged
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2372 Intellect
  • Equip: Your damaging and healing spells have a chance to increase your Mastery, Haste, or Critical Strike by 3517 for 8 sec.
    • Requires Level 110
    • Sell Price: 36 57 71

Terror From Below

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Critical Strike
    • +150 Versatility
  • Equip: Your ranged attacks and spells have a chance to summon a behemoth from the deep to swallow your target whole, dealing 670553 Nature damage split amongst you and all nearby enemies.
    • Requires Level 110
    • Sell Price: 50 96 8

Ebonchill

  • Item Level 940
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 7,761 - 11,643 Damage
  • (2,695 damage per second)
  • +3150 Intellect
  • +4726 Stamina
  • +961 Haste
  • +961 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
4,372,200
Health
Health
4,372,200
1,100,000
Mana
Mana
1,100,000
52,351
Intellect
Intellect52,351
72,870
Stamina
Stamina72,870
33%
Critical Strike
Critical Strike32.60%
Total Rating:10,642
27%
Haste
Haste26.76%
Total Rating:10,034
35%
Mastery
Mastery34.78%
Total Rating:2,984
6%
Versatility
Versatility5.87%
Total Rating:2,790
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 82,503 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 82,503 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 82,503 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
0/7
0%
Heroic
7/7
100%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Normal
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
1 x
Odyn
2 x
Guarm
2 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
0/10
0%
The Nighthold
LFR
10/10
100%
4 x
Skorpyron
4 x
Chronomatic Anomaly
4 x
Trilliax
3 x
Spellblade Aluriel
3 x
Tichondrius
2 x
Krosus
4 x
High Botanist Tel'arn
4 x
Star Augur Etraeus
3 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Normal
10/10
100%
4 x
Skorpyron
4 x
Chronomatic Anomaly
4 x
Trilliax
3 x
Spellblade Aluriel
4 x
Tichondrius
4 x
Krosus
4 x
High Botanist Tel'arn
4 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
4 x
Gul'dan
The Nighthold
Heroic
10/10
100%
8 x
Skorpyron
9 x
Chronomatic Anomaly
9 x
Trilliax
7 x
Spellblade Aluriel
9 x
Tichondrius
8 x
Krosus
4 x
High Botanist Tel'arn
8 x
Star Augur Etraeus
3 x
Grand Magistrix Elisande
4 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
3/9
33%
Normal
9/9
100%
Heroic
8/9
89%
Mythic
0/9
0%
Tomb of Sargeras
LFR
3/9
33%
1 x
Goroth
0 x
Demonic Inquisition
1 x
Harjatan
0 x
Sisters of the Moon
1 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
4 x
Goroth
3 x
Demonic Inquisition
3 x
Harjatan
4 x
Sisters of the Moon
3 x
Mistress Sassz'ine
4 x
The Desolate Host
2 x
Maiden of Vigilance
2 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Heroic
8/9
89%
4 x
Goroth
4 x
Demonic Inquisition
4 x
Harjatan
3 x
Sisters of the Moon
2 x
Mistress Sassz'ine
2 x
The Desolate Host
2 x
Maiden of Vigilance
1 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
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Prestige
Level 0
Honor
Level 24
Honorable Kills
35,289
0
2v2
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0
3v3
Rating
0
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