Fel-Chain Helm

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Kor'kron Dark Shaman Cowl
  • Binds when picked up
  • Mail Head
  • 210 Armor
  • +352 Agility or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 85 / 85
    • Sell Price: 25 8 27

Infernal Cord

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Neck
  • +271 Stamina
  • +274 Critical Strike
  • +326 Haste
    • Requires Level 100
    • Sell Price: 14 57 54

Fel-Chain Spaulders

  • Item Level 700
  • Transmogrified to:
    Kor'kron Dark Shaman Shoulder
  • Binds when picked up
  • Mail Shoulder
  • 186 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 25 93 75

Demon Commander's Drape

  • Item Level 700
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Fel-Chain Hauberk

  • Item Level 700
  • Transmogrified to:
    Kor'kron Dark Shaman Vestment
  • Binds when picked up
  • Mail Chest
  • 248 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 140 / 140
    • Sell Price: 34 77 40

Artisan Officer's Shirt

  • Item Level 1
  • Transmogrified to:
    White Linen Shirt
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Fel-Chain Bracers

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Kor'kron Dark Shaman Bracers
  • Binds when picked up
  • Mail Wrists
  • 113 Armor
  • +198 Agility or Intellect
  • +297 Stamina
  • +132 Critical Strike
  • +132 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 31

Fel-Chain Grips

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Kor'kron Dark Shaman Gloves
  • Binds when picked up
  • Mail Hands
  • 162 Armor
  • +264 Agility or Intellect
  • +396 Stamina
  • +176 Haste
  • +176 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 58

Fel-Chain Cinch

  • Item Level 700
  • Transmogrified to:
    Kor'kron Dark Shaman Belt
  • Binds when picked up
  • Mail Waist
  • 139 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 16 60 21

Fel-Chain Leggings

  • Item Level 700
  • Transmogrified to:
    Kor'kron Dark Shaman Kilt
  • Binds when picked up
  • Mail Legs
  • 217 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 33 63 20

Fel-Chain Boots

  • Item Level 700
  • Transmogrified to:
    Kor'kron Dark Shaman Treads
  • Binds when picked up
  • Mail Feet
  • 170 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 24 99 19

Nether Twisted Band

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +412 Critical Strike
  • +189 Mastery
    • Requires Level 100
    • Sell Price: 21 6 60

Mark of Orgrimmar

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Inquisitor's Talisman

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Intellect
  • +305 Haste
    • Requires Level 100
    • Sell Price: 28 19 22

Orb of Voidsight

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +351 Intellect
  • Equip: Chance when you hit with a harmful spell to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1237 and increasing all damage against Demons by 0% for 15 sec.
    • Sell Price: 1

The Fist of Ra-den

  • Item Level 750
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 648 - 1,206 Damage
  • (356.35 damage per second)
  • +3003 Intellect
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Sell Price: 173 1 18

The Highkeeper's Ward

  • Item Level 750
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 831 Armor
  • +287 Intellect
  • +431 Stamina
  • +194 Critical Strike
  • +187 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Sell Price: 114 19 90
378,900
Health
100
Maelstrom
7,713
Intellect
6,315
Stamina
25%
Critical Strike
33%
Haste
51%
Mastery
0%
Versatility
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Gust of Wind
Gust of Wind
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

A gust of wind hurls you forward.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Flame Ascendant for 15 sec, replacing Chain Lightning with Lava Beam, removing the cooldown on Lava Burst, and increasing the damage of Lava Burst by an amount equal to your critical strike chance.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,263
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating