Elder Tortoiseshell Helm of the Bladewall

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • -191 Strength
  • +72 Stamina
  • +37 Critical Strike
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 50 32

Elder Tortoiseshell Gorget of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +27 Strength
  • +40 Stamina
  • +26 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Temple Guardian Pauldron

  • Item Level 429
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery
    • Durability 70 / 70
    • Sell Price: 9 64 31

Elder Tortoiseshell Drape of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Strength
  • +40 Stamina
  • +26 Critical Strike
    • Requires Level 90
    • Sell Price: 18 58 38

Bladesnap Breastplate of the Rockslab

  • Item Level 450
  • Binds when picked up
  • Plate Chest
  • 83 Armor
  • +22 Mastery
  • +34 Strength
  • +22 Dodge
  • +51 Stamina
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 21 50 76

White Tuxedo Shirt

Tabard (empty slot)

Elder Tortoiseshell Vambraces of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +27 Strength
  • +40 Stamina
  • +26 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 28 80

Elder Tortoiseshell Gauntlets of the Rockslab

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +36 Strength
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 69 59

Elder Tortoiseshell Girdle of the Bladewall

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +36 Strength
  • +54 Stamina
  • +35 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 74 48

Greenstone Legplates of the Earthshaker

  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • +23 Critical Strike
  • +35 Strength
  • +23 Haste
  • +52 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 24 8 9

Mindfire Sollerets

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +30 Strength
  • +45 Stamina
  • +18 Critical Strike
  • +21 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 22 69 1

Lime-Rimmed Signet

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +36 Versatility
  • +34 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Crystallized Droplet

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +29 Critical Strike
  • +38 Versatility
    • Requires Level 90
    • Sell Price: 11 98 62

Medallion of the Catacombs

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Mastery
  • Equip: Your melee attacks have a chance to grant 92 parry for 20 sec.
    • Sell Price: 13 97 12

Sigil of Patience

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Versatility
  • Equip: Your melee attacks have a chance to grant 92 mastery for 20 sec.
    • Sell Price: 13 97 12

Warmace of Taran Zhu

  • Item Level 435
  • Transmogrified to:
    Touch of Horror
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 172 - 259 Damage
  • (59.86 damage per second)
  • +33 Strength
  • +50 Stamina
  • +20 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Requires Level 87
    • Sell Price: 28 4 31
Off Hand (empty slot)
52,087
Health
100
Runic Power
794
Strength
1,063
Stamina
14%
Critical Strike
14%
Haste
41%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,755
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating