Mana-Saber Hide Hood

  • Titanforged
  • Item Level 825
  • Binds when picked up
  • Leather Head
  • 246 Armor
  • +1079 Agility or Intellect
  • +1618 Stamina
  • +400 Critical Strike
  • +847 Mastery
  • Indestructible
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 26 63 72

Buccaneer's Lucky Chain

  • Item Level 803
  • Binds when picked up
  • Miscellaneous Neck
  • +712 Stamina
  • +938 Critical Strike
  • +625 Haste
  • "It has been gathering new luck since the giants 'procured' it."
    • Sell Price: 14 6 14

Starlance Shoulderpads

  • Item Level 789
  • Binds when picked up
  • Leather Shoulder
  • 202 Armor
  • +551 Agility or Intellect
  • +827 Stamina
  • +257 Haste
  • +477 Mastery
    • Durability 85 / 85
    • Sell Price: 19 95 96

Cloak of the Everliving Keeper

  • Item Level 815
  • Binds when picked up
  • Back
  • 115 Armor
  • +543 Agility or Strength or Intellect
  • +815 Stamina
  • +403 Haste
  • +261 Mastery
    • Sell Price: 29 6 91

SI:7 Standard Issue Vest

  • Item Level 803
  • Binds when picked up
  • Leather Chest
  • 282 Armor
  • +844 Agility or Intellect
  • +1265 Stamina
  • +647 Critical Strike
  • +457 Haste
    • Durability 165 / 165
    • Sell Price: 34 73 90

Antiseptic-Soaked Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 6 25

Tabard of Brute Force

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Biornskin Bracer

  • Item Level 815
  • Binds when picked up
  • Leather Wrists
  • 128 Armor
  • +543 Agility or Intellect
  • +815 Stamina
  • +451 Critical Strike
  • +213 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 70 89

Vindictive Combatant's Leather Gloves of the Quickblade

Bitterbrine Binding

  • Item Level 800
  • Binds when picked up
  • Leather Waist
  • 157 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Mastery
    • Durability 50 / 50
    • Sell Price: 20 85 73

Valor-Bound Legwraps

  • Item Level 800
  • Binds when picked up
  • Leather Legs
  • 244 Armor
  • +816 Agility or Intellect
  • +1224 Stamina
  • +636 Critical Strike
  • +450 Haste
    • Durability 100 / 100
    • Sell Price: 41 57 43

Irongrove Refugee Boots

  • Item Level 800
  • Binds when picked up
  • Leather Feet
  • 192 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +582 Haste
  • +233 Mastery
    • Durability 65 / 65
    • Requires The Nightfallen - Friendly
    • Sell Price: 30 63 54

Seal of House Farondis

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Finger
  • +620 Stamina
  • +825 Haste
  • +550 Mastery
    • Sell Price: 20 26 7

Trader's Band

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Finger
  • +565 Stamina
  • +680 Haste
  • +573 Versatility
  • "The mark of an 'honest' merchant."
    • Sell Price: 16 93 38

Rocksunder Lucky Statue

  • Item Level 805
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +821 Agility
  • +798 Mastery
    • Requires Level 110
    • Sell Price: 28 2 27

Three-Toed Rabbit Foot

  • Item Level 805
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +821 Agility
  • +798 Versatility
    • Requires Level 110
    • Sell Price: 28 44 54

Fangs of the Devourer

  • Gorefang
  • Item Level 801
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,444 - 2,684 Damage
  • (1,146 damage per second)
  • +353 Agility
  • +529 Stamina
  • +237 Critical Strike
  • +227 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 750
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 898 - 1,669 Damage
  • (712.78 damage per second)
  • +219 Agility
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
1,269,360
Health
150
Energy
18,440
Agility
21,156
Stamina
29%
Critical Strike
13%
Haste
54%
Mastery
4%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 39,181 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth or Shadow Dance is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 39,181 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 39,181 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 3
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating