Bloodfeather Cowl

  • Item Level 550
  • Binds when picked up
  • Leather Head
  • 51 Armor
  • +79 Agility or Intellect
  • +119 Stamina
  • +60 Critical Strike
  • +40 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 24 20 63

Skulltooth Chain

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Neck
  • +54 Agility
  • +80 Stamina
  • +36 Versatility
  • +35 Mastery
    • Requires Level 94
    • Sell Price: 11 49 66

Skysinger Spaulders

  • Item Level 568
  • Binds when picked up
  • Leather Shoulder
  • 58 Armor
  • +70 Agility or Intellect
  • +106 Stamina
  • +40 Critical Strike
  • +51 Haste
    • Durability 70 / 70
    • Sell Price: 12 49 52

Wolfsfur Cloak

  • Item Level 514
  • Binds when picked up
  • Back
  • 12 Armor
  • +32 Agility
  • +48 Stamina
  • +21 Versatility
  • +21 Mastery
    • Sell Price: 12 20 94

"Fireproof" Venture Co. Tunic

  • Item Level 588
  • Binds when picked up
  • Leather Chest
  • 100 Armor
  • +113 Agility or Intellect
  • +170 Stamina
  • +61 Critical Strike
  • +84 Haste
  • "DISCLAIMER: Fireproof claims have not been independently validated"
    • Durability 140 / 140
    • Sell Price: 18 53 99
Shirt (empty slot)
Tabard (empty slot)

Blackwater Wristguards

  • Item Level 570
  • Binds when picked up
  • Leather Wrists
  • 35 Armor
  • +54 Agility or Intellect
  • +80 Stamina
  • +39 Critical Strike
  • +31 Haste
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 15 20 89

Crystalbinder Gloves

  • Item Level 570
  • Binds when picked up
  • Leather Hands
  • 50 Armor
  • +72 Agility or Intellect
  • +108 Stamina
  • +51 Critical Strike
  • +43 Mastery
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 14 92 16

Talador Sentinel Belt

  • Item Level 553
  • Binds when picked up
  • Leather Waist
  • 36 Armor
  • +61 Agility or Intellect
  • +92 Stamina
  • +42 Critical Strike
  • +39 Haste
    • Durability 50 / 50
    • Sell Price: 10 7 80

Blackwater Leggings

  • Item Level 570
  • Binds when picked up
  • Unique-Equipped
  • Leather Legs
  • 70 Armor
  • +96 Agility or Intellect
  • +144 Stamina
  • +72 Critical Strike
  • +50 Mastery
    • Durability 100 / 100
    • Requires Level 94
    • Sell Price: 28 2

Fungal Resistant Workboots

  • Item Level 583
  • Binds when picked up
  • Leather Feet
  • 64 Armor
  • +81 Agility or Intellect
  • +121 Stamina
  • +50 Critical Strike
  • +56 Haste
  • "DISCLAIMER: Fungal resistance assertions are subject to patent approval"
    • Durability 55 / 55
    • Sell Price: 14 44 99

Ro-Ger's Brown Diamond Seal

  • Item Level 550
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +45 Agility
  • +67 Stamina
  • +30 Critical Strike
  • +30 Mastery
  • "An Insignia of Command"
    • Requires Level 92
    • Sell Price: 16 29 66

Skettis Deceiver's Band

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Finger
  • +54 Agility
  • +80 Stamina
  • +37 Versatility
  • +34 Mastery
    • Sell Price: 10 92 91

Grievous Gladiator's Insignia of Conquest

Grondo's Eyepatch

  • Item Level 526
  • Binds when picked up
  • Miscellaneous Trinket
  • +61 Versatility
  • Equip: Your attacks have a chance to grant you 220 Agility for 20 sec. (15% chance, 55 sec cooldown)
  • "Wait a minute..."
    • Sell Price: 22 63 36

Broken Shredder Blade

  • Item Level 559
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 162 - 271 Damage
  • (120.28 damage per second)
  • +37 Agility
  • +55 Stamina
  • +23 Critical Strike
  • +26 Versatility
    • Durability 65 / 65
    • Sell Price: 24 60 14

Admiral Taylor's Boot Knife

  • Item Level 575
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 188 - 314 Damage
  • (139.44 damage per second)
  • +43 Agility
  • +64 Stamina
  • +31 Haste
  • +24 Versatility
  • "Engraved: Hero of Paw'don"
    • Durability 55 / 55
    • Sell Price: 24 42 16
127,800
Health
Health
127,800
100
Energy
Energy
100
2,532
Agility
Agility2,532
2,130
Stamina
Stamina2,130
20%
Critical Strike
Critical Strike19.76%
Total Rating:333
8%
Haste
Haste8.08%
Total Rating:169
33%
Mastery
Mastery32.92%
Total Rating:275
2%
Versatility
Versatility2.47%
Total Rating:205
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec with both weapons for a total of 453,094 Physical damage.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Legion Raid Progression
View Raid History