Helm of Rising Flame

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • +15 Strength
  • +53 Stamina
  • +11 Critical Strike
  • +30 Mastery
    • +20 Stamina and 2% Increased Armor Value from Items
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +11 Strength
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 12 44 95

Beads of the Mogu'shi

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +17 Strength
  • +34 Stamina
  • +11 Critical Strike
  • +23 Versatility
    • Requires Level 90
    • Sell Price: 16 41 95

Shoulderguards of the Unflanked

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 63 Armor
  • +19 Strength
  • +45 Stamina
  • +13 Critical Strike
  • +28 Mastery
    • +10 Parry and +10 Mastery
    • Socket Bonus: +6 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 24 20

Cloak of Raining Blades

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armor
  • +24 Strength
  • +36 Stamina
  • +18 Versatility
  • +12 Mastery
    • Requires Level 90
    • Sell Price: 23 37 38

Chestguard of the Lost Catacomb

Shirt (empty slot)
Tabard (empty slot)

Ri'mok's Shattered Scale

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +15 Strength
  • +30 Stamina
  • +10 Critical Strike
  • +20 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 84 14

Grasps of Serpentine Might

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +20 Strength
  • +48 Stamina
  • +30 Critical Strike
  • +14 Haste
    • Enchanted: +25 Mastery
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +4 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 42 27

Waistplate of Imminent Resurrection

  • Heroic
  • Item Level 471
  • Upgrade Level: 1/1
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +22 Strength
  • +43 Stamina
  • +14 Critical Strike
  • +28 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 36 30

Legguards of the Lost Catacomb

Mindfire Sollerets

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +30 Strength
  • +45 Stamina
  • +18 Critical Strike
  • +21 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 22 69 1

Thunderstone Ring

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Finger
  • +19 Strength
  • +29 Stamina
  • +11 Critical Strike
  • +14 Versatility
    • Requires Level 90
    • Sell Price: 11 65 79

Crystallized Droplet

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +29 Critical Strike
  • +38 Versatility
    • Requires Level 90
    • Sell Price: 11 98 62

Heart of Fire

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Mastery
  • Use: Increases armor by 45 for 20 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Relic of Niuzao

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Darkmoon Card of the Mists (1)
  • Miscellaneous Trinket
  • +57 Stamina
  • Use: Grants 50 armor for 10 sec.
    • Requires Level 90
    • Sell Price: 24 73 87

Lightbreaker Greatsword

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 182 - 273 Damage
  • (63.19 damage per second)
  • +35 Strength
  • +53 Stamina
  • +18 Critical Strike
  • +27 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 30 3 69
Off Hand (empty slot)
61,936
Health
100
Runic Power
733
Strength
1,264
Stamina
14%
Critical Strike
11%
Haste
61%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
14
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating