Bladefang Hood of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Stained Shadowcraft Cap
  • Binds when picked up
  • Leather Head
  • 152 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +207 Versatility
  • +199 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 44 92

Choker of Reciprocity

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Agility
  • +246 Stamina
  • +62 Critical Strike
  • +62 Versatility
  • +94 Mastery
    • Requires Level 100
    • Sell Price: 19 11 78

Bladefang Spaulders of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Orgrimmar Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 141 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +134 Critical Strike
  • +164 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 94 17

Marshwater Cape of the Decimator

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility
  • +258 Stamina
  • +229 Critical Strike
    • Requires Level 100
    • Sell Price: 6 48 21

Bladefang Chestguard of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Chest
  • 187 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +155 Critical Strike
  • +233 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 23 46
Shirt (empty slot)

Orgrimmar Tabard

Terrorweave Wristwraps

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Wrists
  • 87 Armor
  • +189 Agility or Intellect
  • +283 Stamina
  • +108 Haste
  • +72 Versatility
  • +72 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 93 80

Bladefang Gauntlets of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Hands
  • 117 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +162 Haste
  • +138 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 80 39

Bladefang Belt of the Quickblade

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Orgrimmar Belt
  • Binds when picked up
  • Leather Waist
  • 105 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +131 Critical Strike
  • +166 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 73 21

Bladefang Legguards of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Legs
  • 164 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +189 Haste
  • +213 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 10 9 32

Bladefang Boots of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Leather Feet
  • 129 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +166 Critical Strike
  • +131 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 4 51

Arduous Ring of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Agility
  • +258 Stamina
  • +90 Haste
  • +129 Versatility
    • Requires Level 100
    • Sell Price: 5 60 33

Shifting Taladite Ring of the Fireflash

  • Stage 3 of 6
  • Item Level 670
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +136 Agility
  • +204 Stamina
  • +77 Critical Strike
  • +99 Haste
    • Requires Level 91
    • Sell Price: 23 58 35

Meaty Dragonspine Trophy

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Agility
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 25 67

Saberblade Emblem

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +291 Agility
  • +291 Mastery
    • Requires Level 100
    • Sell Price: 7 58 55

Baleful Greataxe of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 777 - 1,445 Damage
  • (427.12 damage per second)
  • +131 Agility
  • +196 Stamina
  • +75 Critical Strike
  • +95 Mastery
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 12 14 37

Baleful Greataxe of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 777 - 1,445 Damage
  • (427.12 damage per second)
  • +131 Agility
  • +196 Stamina
  • +97 Critical Strike
  • +70 Mastery
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 12 14 37
319,560
Health
150
Energy
4,983
Agility
5,326
Stamina
20%
Critical Strike
6%
Haste
45%
Mastery
8%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
23
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating