Faceguard of Cyclopean Dread

Juggernaut's Ignition Keys

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Miscellaneous Neck
  • +64 Strength
  • +95 Stamina
  • +44 Haste
  • +40 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Shoulderguards of Cyclopean Dread

Qian-Ying, Fortitude of Niuzao

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • +79 Strength
  • +124 Stamina
  • +42 Haste
  • +42 Versatility
  • +42 Mastery
    • Enchanted: +20 Stamina
    • +8 Parry and +8 Mastery
    • Socket Bonus: +5 Stamina
  • Equip: The Endurance of Niuzao absorbs up to 100,000 damage from one attack that would normally kill you. This effect has a 2 min cooldown. Does not function for non-Tank-specialized characters.
    • Requires Level 90

Chestguard of Cyclopean Dread

Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Bracers of Blind Hatred

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Wrists
  • 109 Armor
  • +64 Strength
  • +95 Stamina
  • +41 Critical Strike
  • +43 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 34 77

Handguards of Cyclopean Dread

Greatbelt of the Crendor

  • Heroic Warforged
  • Item Level 567
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Waist
  • 108 Armor
  • +62 Strength
  • +105 Stamina
  • +38 Critical Strike
  • +45 Mastery
    • +16 Mastery
    • +8 Mastery and +6 Stamina
    • +16 Mastery
    • Socket Bonus: +6 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 33 18

Legguards of Cyclopean Dread

Treads of Unchained Hate

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Feet
  • 159 Armor
  • +76 Strength
  • +120 Stamina
  • +46 Critical Strike
  • +54 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +8 Parry and +8 Mastery
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 28 91 79

Ring of the Iron Tomb

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped: Ring of the Iron Tomb (1)
  • Miscellaneous Finger
  • +56 Strength
  • +90 Stamina
  • +33 Critical Strike
  • +41 Versatility
    • +16 Mastery
    • Socket Bonus: +3 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Bloodclaw Band

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Bloodclaw Band (1)
  • Miscellaneous Finger
  • +45 Strength
  • +74 Stamina
  • +34 Critical Strike
  • +26 Mastery
    • +16 Mastery
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Thok's Tail Tip

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 7%. Reduced effectiveness at level 91 and higher.
  • Equip: Your attacks have a chance to grant you 620 Strength for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Vial of Living Corruption

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +125 Stamina
  • Equip: Increases the cooldown recovery rate of some of your major abilities by 20%. Effective for tank roles only. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Warglaive of Azzinoth

  • Item Level 156
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.80 67 - 126 Damage
  • (34.46 damage per second)
  • +9 Agility
  • +20 Stamina
  • +9 Critical Strike

Warglaive of Azzinoth

  • Item Level 156
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 1.80 43 - 81 Damage
  • (34.44 damage per second)
  • +9 Agility
  • +19 Stamina
  • +10 Critical Strike
118,776
Health
100
Runic Power
1,310
Strength
2,424
Stamina
20%
Critical Strike
54%
Haste
90%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,275
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating