Masterwork Spiritguard Helm

  • Item Level 450
  • Binds when equipped
  • Plate Head
  • 68 Armor
  • +34 Strength
  • +51 Stamina
  • +24 Critical Strike
  • +21 Mastery
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 8 39 13

Reflection of the Sea

  • Item Level 450
  • Binds when equipped
  • Miscellaneous Neck
  • +19 Strength
  • +29 Stamina
  • +12 Critical Strike
  • +13 Versatility
    • Requires Level 90
    • Sell Price: 11 65 79

Masterwork Spiritguard Shoulders

  • Item Level 450
  • Binds when equipped
  • Plate Shoulder
  • 62 Armor
  • +26 Strength
  • +39 Stamina
  • +18 Critical Strike
  • +15 Mastery
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 8 64 43

Fleshripper Cape

  • Item Level 429
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Strength
  • +27 Stamina
  • +12 Versatility
  • +11 Mastery
    • Sell Price: 10 5 2

Temple Guardian Chestpiece

  • Item Level 442
  • Binds when picked up
  • Plate Chest
  • 83 Armor
  • +33 Strength
  • +50 Stamina
  • +21 Critical Strike
  • +23 Mastery
    • Durability 140 / 140
    • Sell Price: 16 43 1
Shirt (empty slot)

Tabard of Ramkahen

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of Ramkahen. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires Ramkahen - Friendly
    • Sell Price: 25

Summit Guardian Armplates

  • Item Level 434
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +28 Stamina
  • +11 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Sell Price: 8 6 50

Masterwork Spiritguard Gauntlets

  • Item Level 450
  • Binds when equipped
  • Plate Hands
  • 52 Armor
  • +26 Strength
  • +39 Stamina
  • +17 Critical Strike
  • +17 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 5 84 86

Masterwork Spiritguard Belt

  • Item Level 450
  • Binds when equipped
  • Plate Waist
  • 47 Armor
  • +26 Strength
  • +39 Stamina
  • +15 Critical Strike
  • +18 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 5 36 64

Masterwork Spiritguard Legplates

  • Item Level 450
  • Binds when equipped
  • Plate Legs
  • 73 Armor
  • +34 Strength
  • +51 Stamina
  • +24 Critical Strike
  • +21 Mastery
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 11 67 13

Temple Guardian Warboots

  • Item Level 429
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +24 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +18 Mastery
    • Durability 55 / 55
    • Sell Price: 9 89 98

Ring of Norvakess

  • Item Level 442
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +28 Stamina
  • +12 Versatility
  • +12 Mastery
    • Sell Price: 11 45 58

Taoshi's Signet

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +27 Stamina
  • +12 Critical Strike
  • +12 Versatility
    • Sell Price: 9 27 29

Nurong's Gun

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Mastery
  • Use: Deals 1049 Fire damage to your current target.
    • Sell Price: 13 97 12

Medallion of the Catacombs

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Mastery
  • Equip: Your melee attacks have a chance to grant 92 parry for 20 sec.
    • Sell Price: 13 97 12

Hatred's Vise

  • Item Level 429
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 165 - 249 Damage
  • (57.50 damage per second)
  • +32 Strength
  • +48 Stamina
  • +24 Critical Strike
  • +16 Haste
    • Durability 85 / 85
    • Sell Price: 24 41 48
Off Hand (empty slot)
43,610
Health
100
Runic Power
768
Strength
890
Stamina
13%
Critical Strike
41%
Haste
36%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,527
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating