Helm of Precognition

  • Heroic
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Headguard of the Horde
  • Binds when picked up
  • Plate Head
  • 333 Armor
  • +387 Strength or Intellect
  • +580 Stamina
  • +169 Critical Strike
  • +345 Haste
  • +221 Speed
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 77 68

Bolt-Latched Felsteel Gorget

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +207 Strength
  • +311 Stamina
  • +114 Critical Strike
  • +162 Haste
    • Requires Level 100
    • Sell Price: 19 22 88

Demongaze Pauldrons

Rugged Bloodcaked Drape

  • Heroic Warforged
  • Item Level 721
  • Upgrade Level: 2/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 84 Armor
  • +219 Strength
  • +329 Stamina
  • +96 Critical Strike
  • +196 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 33 45 35

Demongaze Chestplate

Undisputed Champion's Shirt

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
Tabard (empty slot)

Breach-Scarred Wristplates

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Bracers of the Lich Lord
  • Binds when picked up
  • Plate Wrists
  • 182 Armor
  • +228 Strength or Intellect
  • +342 Stamina
  • +210 Haste
  • +93 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Demongaze Gauntlets

Ravenous Girdle

  • Heroic
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Plainsthunder Waistguard
  • Binds when picked up
  • Plate Waist
  • 230 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +135 Critical Strike
  • +251 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 85 11

Demongaze Legplates

Treads of the Defiler

  • Item Level 700
  • Upgrade Level: 2/2
  • Transmogrified to:
    Greaves of Sublime Superiority
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +229 Haste
  • +92 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 35 26 19

Thorasus, the Stone Heart of Draenor

  • Item Level 756
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +304 Strength
  • +456 Stamina
  • +214 Critical Strike
  • +183 Mastery
    • Enchanted: +50 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Mark of Orgrimmar

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Fires of the Sun

  • Mythic Warforged
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +403 Strength
  • +403 Critical Strike
    • Requires Level 100
    • Sell Price: 25 62 72

Rumbling Pebble

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +245 Strength
  • +245 Haste
  • +245 Mastery
    • Requires Level 100
    • Sell Price: 38 30 95

Maul of Tyranny

  • Heroic Warforged
  • Item Level 731
  • Upgrade Level: 2/2
  • Transmogrified to:
    Axe of the Nexus-Kings
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 2,214 - 3,323 Damage
  • (768.89 damage per second)
  • +428 Strength
  • +642 Stamina
  • +370 Haste
  • +199 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 82 93 16
Off Hand (empty slot)
403,620
Health
100
Runic Power
6,109
Strength
6,727
Stamina
22%
Critical Strike
25%
Haste
63%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
54,120
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating