Rivet-Sealed Casque

  • Item Level 530
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +46 Critical Strike
  • +41 Mastery
  • +38 Speed
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 69 45

Karabor Guardian Gorget

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Strength
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Sell Price: 8 31 81

Incarnadine Shoulderguard

  • Item Level 530
  • Binds when picked up
  • Plate Shoulder
  • 91 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +34 Critical Strike
  • +31 Haste
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 94 92

Drape of Swirling Deflection

  • Item Level 530
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Agility or Strength
  • +55 Stamina
  • +19 Haste
  • +28 Versatility
    • Requires Level 90
    • Sell Price: 20 37 72

Gutcrusher Chestplate

  • Item Level 530
  • Binds when picked up
  • Plate Chest
  • 121 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +41 Critical Strike
  • +46 Mastery
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 30 83 19

Formal White Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5 50

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Incarnadine Bracers

  • Item Level 530
  • Binds when picked up
  • Plate Wrists
  • 53 Armor
  • +37 Strength or Intellect
  • +55 Stamina
  • +27 Critical Strike
  • +20 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 16 26 23

Goldsteel Gloves

  • Item Level 530
  • Binds when picked up
  • Plate Hands
  • 76 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +28 Critical Strike
  • +36 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 15 21 67

Karabor Honor Guard Girdle

  • Item Level 512
  • Binds when picked up
  • Plate Waist
  • 55 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +27 Versatility
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 7 96 54

Karabor Honor Guard Legguards

  • Item Level 514
  • Binds when picked up
  • Plate Legs
  • 87 Armor
  • +57 Strength or Intellect
  • +85 Stamina
  • +42 Critical Strike
  • +31 Haste
    • Durability 85 / 85
    • Sell Price: 15 90 55

Karabor Honor Guard Warboots

  • Item Level 513
  • Binds when picked up
  • Plate Feet
  • 68 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Critical Strike
  • +27 Haste
    • Durability 55 / 55
    • Sell Price: 11 70 54

Loop of Vile Lesions

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Strength
  • +50 Stamina
  • +19 Critical Strike
  • +24 Haste
    • Sell Price: 12 32 66

Band of the Stalwart Stanchion

  • Item Level 530
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Agility or Strength
  • +55 Stamina
  • +22 Versatility
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 15 98 88

Dol'mak's Lucky Charm

  • Item Level 535
  • Binds when picked up
  • Miscellaneous Trinket
  • +65 Critical Strike
  • Equip: Your attacks have a chance to grant you 238 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 18 49 30

Probiscus of the Swampfly Queen

  • Item Level 515
  • Binds when picked up
  • Miscellaneous Trinket
  • +55 Strength
  • Equip: When your attacks hit you have a chance to gain 279 critical strike for 30 sec. (15% chance, 115 sec cooldown)
    • Sell Price: 21 85 71

Karabor Greatsword

  • Item Level 510
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 282 - 424 Damage
  • (98.06 damage per second)
  • +55 Strength
  • +82 Stamina
  • +34 Critical Strike
  • +38 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 85 / 85
    • Sell Price: 28 61 33
Off Hand (empty slot)
89,040
Health
100
Runic Power
1,317
Strength
1,680
Stamina
14%
Critical Strike
16%
Haste
42%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,813
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating