Thunderpeak Faceguard

  • Item Level 719
  • Transmogrified to:
    Lava-Dipped Greathelm
  • Binds when picked up
  • Plate Head
  • 332 Armor
  • +383 Strength or Intellect
  • +574 Stamina
  • +320 Haste
  • +189 Mastery
    • Durability 85 / 85
    • Sell Price: 25 47 31

Feldspar's Control Choker

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Intellect
  • +271 Stamina
  • +124 Critical Strike
  • +114 Versatility
    • Requires Level 100
    • Sell Price: 18 36 61

Mantle of the Resolute Champion

  • Item Level 720
  • Transmogrified to:
    Unstable Slag Shoulderplates
  • Binds when picked up
  • Plate Shoulder
  • 307 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +242 Critical Strike
  • +143 Versatility
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 29 60 95

Barrage Dodger Cloak

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Versatility
    • Enchanted: +100 Critical Strike
    • Requires Level 100
    • Sell Price: 33 93 32

Wild Gladiator's Scaled Chestpiece

Shirt (empty slot)
Tabard (empty slot)

Fleshmelter Bracers

  • Mythic Warforged
  • Item Level 706
  • Binds when picked up
  • Plate Wrists
  • 172 Armor
  • +191 Strength or Intellect
  • +286 Stamina
  • +97 Haste
  • +145 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 95 96

Wild Gladiator's Plate Gloves

Wild Gladiator's Girdle of Victory

  • Warlords Season 2
  • Item Level 700
  • Transmogrified to:
    Primal Gladiator's Girdle of Cruelty
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +149 Versatility
  • +172 Mastery

Legplates of Guiding Light

Iron Bellow Sabatons

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +126 Critical Strike
  • +181 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 49 35

Golden-Tongued Seal

  • Mythic Warforged
  • Item Level 691
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +166 Intellect
  • +249 Stamina
  • +111 Versatility
  • +111 Mastery
    • Enchanted: +30 Critical Strike
    • Requires Level 100
    • Sell Price: 26 25 71

Six-Eyed Band

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Intellect
  • +271 Stamina
  • +126 Critical Strike
  • +111 Versatility
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 28 79 65

Accolade of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 27 67 30

Mark of Rapid Replication

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +141 Haste
  • +141 Versatility
  • +319 Mastery
    • Requires Level 100
    • Sell Price: 36 47 98

Ashbringer

  • Item Level 756
  • Transmogrified to:
    The Black Hand
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,794 - 4,193 Damage
  • (970.28 damage per second)
  • +540 Strength
  • +810 Stamina
  • +366 Critical Strike
  • +351 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
526,260
Health
100,000
Mana
8,369
Strength
8,771
Stamina
16%
Critical Strike
11%
Haste
25%
Mastery
5%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
49,666
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating