Demongaze Helm

World Ender's Gorget

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +238 Agility or Strength
  • +357 Stamina
  • +227 Versatility
  • +91 Mastery
    • Enchanted: +75 Mastery
    • +160 Mastery
    • Requires Level 100
    • Sell Price: 19 68 22

Demongaze Pauldrons

Cloak of Incendiary Wrath

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Back
  • 90 Armor
  • +238 Strength
  • +357 Stamina
  • +206 Critical Strike
  • +111 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 33 74 38

Demongaze Chestplate

Shirt (empty slot)

Orgrimmar Tabard

Rivet-Sealed Bracers

  • Mythic Warforged
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 185 Armor
  • +238 Strength or Intellect
  • +357 Stamina
  • +168 Critical Strike
  • +143 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 16 30 62

Rivet-Sealed Crushers

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Hands
  • 256 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +207 Versatility
  • +169 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 15 39

Verdant Plate Belt

  • Mythic Warforged
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Waist
  • 238 Armor
  • +318 Strength or Intellect
  • +477 Stamina
  • +233 Haste
  • +176 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 10 6

Rivet-Sealed Legplates

  • Mythic Warforged
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Legs
  • 370 Armor
  • +424 Strength or Intellect
  • +636 Stamina
  • +303 Haste
  • +248 Mastery
    • +160 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 32 68 32

Verdant Plate Treads

  • Mythic Warforged
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 277 Armor
  • +277 Strength or Intellect
  • +415 Stamina
  • +180 Haste
  • +187 Mastery
    • +160 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 22 90 46

Mannoroth's Calcified Eye

  • Warforged
  • Item Level 716
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Finger
  • +209 Agility or Strength
  • +314 Stamina
  • +193 Versatility
  • +86 Mastery
    • Requires Level 100
    • Sell Price: 28 66 12

Spellbound Runic Band of Elemental Invincibility

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Agility or Strength
  • +311 Stamina
  • +125 Versatility
  • +146 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Reaper's Harvest

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Marrowrend deals 21% increased damage, and heals you for 21% of damage dealt.
  • Equip: Obliterate deals 14% additional damage as Frost damage.
  • Equip: Your disease ticks have a 20% chance to trigger Wandering Plague, dealing the same damage again to the target and all other enemies within 8 yards, split evenly.
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 37 19 26

Rumbling Pebble

  • Mythic
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +281 Strength
  • +281 Haste
  • +281 Mastery
  • +182 Speed
    • Requires Level 100
    • Sell Price: 38 30 95

Hellrender

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 2,095 - 3,144 Damage
  • (727.50 damage per second)
  • +405 Strength
  • +607 Stamina
  • +339 Critical Strike
  • +200 Mastery
  • +231 Avoidance
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 76 38 69
Off Hand (empty slot)
517,200
Health
100
Runic Power
5,815
Strength
8,620
Stamina
10%
Critical Strike
21%
Haste
69%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
18,066
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating