Fearless Gladiator's Leather Helm of the Quickblade

  • Legion Season 2 Titanforged
  • Item Level 875
  • Transmogrified to:
    Vindictive Gladiator's Leather Helm
  • Binds when picked up
  • Leather Head
  • 291 Armor
  • +1719 Agility
  • +2578 Stamina
  • +644 Critical Strike
  • +860 Versatility
  • +644 Avoidance

Talisman of the Shal'dorei

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +1519 Stamina
  • +865 Critical Strike
  • +865 Haste
  • +865 Mastery
  • "Power radiates from this relic, allowing the bearer access to the Nighthold teleporters."
    • Requires Level 110
    • Sell Price: 27 13 55

Otherworldy Leather Mantle

  • Mythic Warforged
  • Item Level 885
  • Transmogrified to:
    Vindictive Gladiator's Leather Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 277 Armor
  • +1415 Agility or Intellect
  • +2123 Stamina
  • +711 Critical Strike
  • +460 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 42 51 25

The Dreadlord's Deceit

  • Item Level 940
  • Transmogrified to:
    Vindictive Gladiator's Shadowcape
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 179 Armor
  • +1772 Agility
  • +2658 Stamina
  • +617 Critical Strike
  • +462 Mastery
    • Enchanted: +200 Agility
  • Equip: Every 2 sec, gain 35% increased damage for your next Fan of Knives, stacking up to 30 times.
  • "I've been preparing for you, young prince. I am Mal'Ganis. As you can see, your people are now mine..."
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 66 89 84

Vindictive Gladiator's Leather Tunic of the Aurora

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Zoldyck Family Training Shackles

  • Item Level 940
  • Transmogrified to:
    Vindictive Gladiator's Leather Wristguards
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Wrists
  • 194 Armor
  • +1772 Agility
  • +2658 Stamina
  • +308 Haste
  • +771 Mastery
  • Equip: Your Poisons and Bleeds deal 30% increased damage to targets below 30% health.
  • "The Zoldyck family are trained from birth in the art of assassination. In the lower levels of their estate, members learn to resist the effects of and master the use of deadly poisons."
    • Durability 70 / 70
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 44 41 1

Swordsinger's Grips

  • Relinquished Warforged
  • Item Level 885
  • Transmogrified to:
    Vindictive Gladiator's Leather Gloves
  • Binds when picked up
  • Leather Hands
  • 231 Armor
  • +1415 Agility or Intellect
  • +2123 Stamina
  • +460 Haste
  • +711 Mastery
  • +502 Avoidance
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 17 13 9

Fearless Gladiator's Leather Belt of the Quickblade

Trousers of Cultivation

  • Titanforged
  • Item Level 905
  • Transmogrified to:
    Vindictive Gladiator's Leather Legguards
  • Binds when picked up
  • Leather Legs
  • 346 Armor
  • +2273 Agility or Intellect
  • +3410 Stamina
  • +734 Haste
  • +950 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 59 94 20

Moccasins of Silent Passage

  • Heroic
  • Item Level 875
  • Transmogrified to:
    Vindictive Gladiator's Leather Slippers
  • Binds when picked up
  • Leather Feet
  • 246 Armor
  • +1289 Agility or Intellect
  • +1934 Stamina
  • +733 Critical Strike
  • +394 Haste
  • +483 Speed
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 98 77

Fearless Gladiator's Ring

Twice-Warped Azsharan Signet

  • Mythic Titanforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1747 Stamina
  • +1951 Critical Strike
  • +894 Haste
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 34 63 24

Eye of Guarm

  • Heroic
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1634 Agility
  • +1075 Mastery
    • +375 Critical Strike
    • Requires Level 110
    • Sell Price: 50 79 45

Fearless Gladiator's Accolade of Conquest

Fangs of the Devourer

  • Gorefang
  • Item Level 900
  • Transmogrified to:
    Blade of the Unrequited
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,635 - 6,752 Damage
  • (2,885 damage per second)
  • +930 Agility
  • +1395 Stamina
  • +360 Critical Strike
  • +345 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 900
  • Transmogrified to:
    Blade of the Unrequited
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,635 - 6,752 Damage
  • (2,885 damage per second)
  • +930 Agility
  • +1395 Stamina
  • +360 Critical Strike
  • +345 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
3,357,840
Health
150
Energy
30,824
Agility
55,964
Stamina
32%
Critical Strike
13%
Haste
64%
Mastery
9%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 6
Honor
Level 38
Honorable Kills
90,707
96
2v2
Rating
96
3v3
Rating
0
Battlegrounds
Rating