Faceguard of Cyclopean Dread

Choker of the Final Word

  • Mythic
  • Item Level 566
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +52 Strength
  • +77 Stamina
  • +39 Critical Strike
  • +27 Versatility
    • Requires Level 90
    • Sell Price: 16 85 73

Shoulderguards of Cyclopean Dread

Gong-Lu, Strength of Xuen

  • Item Level 608
  • Upgrade Level: 2/4
  • Binds when picked up
  • Back
  • 38 Armor
  • -8 Strength
  • +115 Stamina
  • +14 Critical Strike
  • +14 Haste
  • +14 Mastery
    • Enchanted: +20 Critical Strike
    • +10 Haste and +10 Critical Strike
    • Socket Bonus: +4 Strength
  • Equip: Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 9,646 damage to your current target and up to 4 enemies around them, every 0.3 sec for 3 sec. (Approximately 2.39 procs per minute)
    • Requires Level 90

Chestguard of Cyclopean Dread

Shirt (empty slot)
Tabard (empty slot)

Arcsmasher Bracers

  • Mythic
  • Item Level 566
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Wrists
  • 83 Armor
  • +52 Strength
  • +77 Stamina
  • +37 Critical Strike
  • +29 Mastery
    • Enchanted: +16 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 35 60

Handguards of Cyclopean Dread

Untarnishable Greatbelt

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Waist
  • 140 Armor
  • +77 Strength
  • +127 Stamina
  • +43 Critical Strike
  • +58 Mastery
    • +10 Parry and +10 Mastery
    • +20 Mastery
    • +20 Mastery
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 84 27

Legguards of Cyclopean Dread

Treads of Unchained Hate

  • Mythic Warforged
  • Item Level 572
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Feet
  • 141 Armor
  • +69 Strength
  • +110 Stamina
  • +42 Critical Strike
  • +51 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +10 Parry and +10 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 29 21 84

Ring of the Iron Tomb

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped: Ring of the Iron Tomb (1)
  • Miscellaneous Finger
  • +60 Strength
  • +95 Stamina
  • +35 Critical Strike
  • +45 Versatility
    • +20 Mastery
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Galakrond Control Band

  • Mythic Warforged
  • Item Level 572
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped: Galakrond Control Band (1)
  • Miscellaneous Finger
  • +51 Strength
  • +82 Stamina
  • +34 Versatility
  • +36 Mastery
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Thok's Tail Tip

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 7%. Reduced effectiveness at level 91 and higher.
  • Equip: Your attacks have a chance to grant you 620 Strength for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Vial of Living Corruption

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +152 Stamina
  • Equip: Increases the cooldown recovery rate of some of your major abilities by 22%. Effective for tank roles only. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Britomart's Jagged Pike

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Polearm Two-Hand
  • Speed 3.60 585 - 878 Damage
  • (203.19 damage per second)
  • +33 Strength
  • +170 Stamina
  • -5 Haste
  • +64 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • +20 Mastery
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 69 20
Off Hand (empty slot)
143,864
Health
100
Runic Power
1,573
Strength
2,936
Stamina
20%
Critical Strike
24%
Haste
98%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
1,055
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating