Primal Combatant's Scaled Helm

Primal Combatant's Choker of Prowess

Primal Combatant's Scaled Shoulders

Gar'rok's Weathered Cloak

  • Item Level 598
  • Binds when picked up
  • Back
  • 35 Armor
  • +70 Strength
  • +105 Stamina
  • +44 Critical Strike
  • +48 Versatility
    • Sell Price: 14 10 16

Primal Combatant's Plate Breastplate

Shirt (empty slot)
Tabard (empty slot)

Plainsthunder Bracers

  • Item Level 612
  • Binds when picked up
  • Plate Wrists
  • 131 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +55 Critical Strike
  • +50 Versatility
    • Durability 50 / 50
    • Sell Price: 10 15 75

Primal Combatant's Scaled Gauntlets

Plainsthunder Waistguard

  • Item Level 602
  • Binds when picked up
  • Plate Waist
  • 163 Armor
  • +97 Strength or Intellect
  • +145 Stamina
  • +65 Critical Strike
  • +65 Haste
    • Durability 40 / 40
    • Sell Price: 9 82 58

Primal Combatant's Scaled Legguards

Fungal Resistant Plate Boots

  • Item Level 593
  • Binds when picked up
  • Plate Feet
  • 182 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +64 Versatility
  • +52 Mastery
  • "DISCLAIMER: Fungal resistance assertions are subject to patent approval"
    • Durability 65 / 65
    • Sell Price: 14 29 82

Primal Combatant's Signet of Cruelty

Primal Combatant's Signet of Ruthlessness

Call of the Wolfmother

  • Item Level 615
  • Binds when picked up
  • Miscellaneous Trinket
  • +138 Haste
  • Equip: Your harmful abilities have a chance to cause you to summon a wolf guardian to fight by your side for 12 sec.
    • Requires Level 98
    • Sell Price: 26 46 22

Primal Combatant's Medallion of Cruelty

  • Warlords Season 1
  • Item Level 620
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +229 Critical Strike
  • Use: Removes all movement impairing effects and all effects which cause loss of control of your character.

Primal Combatant's Greatsword

Off Hand (empty slot)
182,760
Health
32,000
Mana
3,033
Strength
3,046
Stamina
14%
Critical Strike
3%
Haste
25%
Mastery
2%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
45
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
45
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,646
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating