Puncture-Proof Greathelm

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Shroud of Silvermoon
  • Binds when picked up
  • Plate Head
  • 90 Armor
  • +49 Strength
  • +92 Stamina
  • +36 Critical Strike
  • +34 Mastery
    • +16 Stamina and 2% Increased Armor Value from Items
    • +12 Stamina
    • Socket Bonus: +14 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 25 33 62

Hydraskull Choker

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Strength
  • +51 Stamina
  • +26 Versatility
  • +18 Mastery
    • Requires Level 90
    • Sell Price: 16 85 73

Shoulderguards of the All-Consuming Maw

Three-Clefthoof Cape

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Agility or Strength
  • +55 Stamina
  • +24 Versatility
  • +25 Mastery
  • "Extra Thick!"
    • Requires Level 90
    • Sell Price: 19 11 33

Chestplate of Violent Detonation

  • Heroic
  • Item Level 535
  • Upgrade Level: 0/2
  • Transmogrified to:
    Battle-Maiden's Legguards
  • Binds when picked up
  • Plate Chest
  • 129 Armor
  • +61 Strength
  • +103 Stamina
  • +43 Critical Strike
  • +40 Mastery
    • Enchanted: +18 Stamina
    • +12 Stamina
    • +12 Stamina
    • Socket Bonus: +6 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 34 54 67
Shirt (empty slot)
Tabard (empty slot)

Bracers of Defiled Earth

  • Elite
  • Item Level 507
  • Upgrade Level: 1/2
  • Binds when picked up
  • Plate Wrists
  • 40 Armor
  • +30 Strength
  • +45 Stamina
  • +15 Critical Strike
  • +23 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 82 66

Handguards of the All-Consuming Maw

Plated Toothbreaker Girdle

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hersir's Greatspear
  • Binds when picked up
  • Plate Waist
  • 62 Armor
  • +38 Strength
  • +69 Stamina
  • +27 Critical Strike
  • +27 Mastery
    • +12 Stamina
    • +12 Stamina
    • +12 Stamina
    • Socket Bonus: +6 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 98 76

Legguards of the All-Consuming Maw

Deepwater Greatboots

  • Elite
  • Item Level 503
  • Upgrade Level: 0/2
  • Transmogrified to:
    Taldaram's Soft Slippers
  • Binds when picked up
  • Plate Feet
  • 60 Armor
  • +25 Strength
  • +58 Stamina
  • +17 Critical Strike
  • +36 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +12 Stamina
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 89 60

Jin'rokh's Soulcrystal

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Jin'rokh's Soulcrystal (1)
  • Miscellaneous Finger
  • +34 Strength
  • +51 Stamina
  • +21 Haste
  • +24 Versatility
    • Requires Level 90
    • Sell Price: 16 85 73

Bloodied Ring of Mytosis

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Strength
  • +55 Stamina
  • +28 Haste
  • +19 Mastery
  • +21 Avoidance
    • Requires Level 90
    • Sell Price: 17 30 7

Steadfast Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Mastery
  • Use: Grants 0 armor, decreasing by 4 every 2 sec. Lasts 20 sec.
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Fortitude of the Zandalari

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Fortitude of the Zandalari (1)
  • Miscellaneous Trinket
  • +58 Mastery
  • Use: Increases maximum health by 2891 for 15 sec. Shares cooldown with other Battlemaster's trinkets.
    • Requires Level 90
    • Sell Price: 25 39 83

Uroe, Harbinger of Terror

  • Item Level 530
  • Upgrade Level: 2/2
  • Transmogrified to:
    Abetment Bracers
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 340 - 510 Damage
  • (118.06 damage per second)
  • +62 Strength
  • +99 Stamina
  • +47 Critical Strike
  • +32 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • +8 Strength
    • +8 Strength
    • Socket Bonus: +3 Strength
  • "Thunder"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 64 80 39
Off Hand (empty slot)
92,071
Health
100
Runic Power
978
Strength
1,879
Stamina
17%
Critical Strike
14%
Haste
67%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,158
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating