Helm of Enmity

  • Item Level 420
  • Binds when picked up
  • Plate Head
  • 67 Armor
  • +33 Strength
  • +49 Stamina
  • +18 Critical Strike
  • +24 Mastery
    • Durability 85 / 85
    • Sell Price: 11 21 37

Jade Eye Pendant

  • Item Level 384
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Strength
  • +24 Stamina
  • +11 Haste
  • +11 Mastery
    • Sell Price: 8 32 57

Faded Forest Heavy Shoulders

  • Item Level 372
  • Binds when picked up
  • Plate Shoulder
  • 61 Armor
  • +22 Strength
  • +32 Stamina
  • +11 Critical Strike
  • +16 Mastery
    • Durability 70 / 70
    • Requires Level 85
    • Sell Price: 8 53 61

Blackened Chain Cloak

  • Item Level 410
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Strength
  • +27 Stamina
  • +11 Versatility
  • +12 Mastery
    • Sell Price: 11 22 50

Riverbed Chestguard

  • Item Level 410
  • Binds when picked up
  • Plate Chest
  • 82 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 14 76 39
Shirt (empty slot)

Illustrious Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 50%.
    • Sell Price: 31 25

Bubble-Breaker Bracers

  • Item Level 410
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +27 Stamina
  • +12 Critical Strike
  • +11 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 7 57 7

Handguards of Sturdy Constitution

  • Item Level 410
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +24 Strength
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
    • Durability 50 / 50
    • Sell Price: 7 57 7

Monastery Guardian Waistguard

  • Item Level 420
  • Binds when picked up
  • Plate Waist
  • 46 Armor
  • +25 Strength
  • +37 Stamina
  • +19 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Sell Price: 7 88 65

Legguards of Ironclad Confidence

  • Item Level 400
  • Binds when picked up
  • Plate Legs
  • 72 Armor
  • +32 Strength
  • +48 Stamina
  • +24 Critical Strike
  • +18 Mastery
    • Durability 100 / 100
    • Sell Price: 15 50 68

Stonestep Boots

  • Item Level 410
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +18 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +24 Mastery
    • Durability 65 / 65
    • Requires Level 85
    • Sell Price: 11 44 33

Ring of Restoration

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Versatility
  • +10 Mastery
    • Sell Price: 8 32 57

Band of Finding

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 32 57

Flamelager Medallion

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Versatility
  • Equip: Your melee attacks have a chance to grant 89 parry for 20 sec.
    • Sell Price: 12 54 41

Watermelon Bomb

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +43 Stamina
  • Equip: Your damaging attacks and abilities have a chance to grant 80 critical strike for 20 sec.
  • Use: Throw a watermelon at target location, covering nearby enemies in sticky watermelon which will prevent them from moving for 3 sec. Has no effect on players.
    • Sell Price: 13 1 98

Jinyu Greatsword

  • Item Level 404
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 167 - 252 Damage
  • (58.19 damage per second)
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 27 2 80
Off Hand (empty slot)
205,741
Health
100
Runic Power
5,148
Strength
9,677
Stamina
7%
Critical Strike
2%
Haste
84%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
155
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating