Vortex Plate Helm

  • Item Level 655
  • Binds when picked up
  • Plate Head
  • 274 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +147 Haste
  • +130 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 4 86

Glowing Taladite Pendant of the Fireflash

  • Stage 1 of 6
  • Item Level 645
  • Upgrade Level: 1/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +108 Strength
  • +162 Stamina
  • +74 Critical Strike
  • +68 Haste
    • Requires Level 91
    • Sell Price: 16 25 41

Felbane Shoulderguard of the Fireflash

  • Baleful Warforged
  • Item Level 680
  • Upgrade Level: 1/2
  • Binds when picked up
  • Plate Shoulder
  • 272 Armor
  • +200 Strength or Intellect
  • +300 Stamina
  • +141 Critical Strike
  • +120 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Nimble Burnished Cloak of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Back
  • 47 Armor
  • +103 Agility
  • +155 Stamina
  • +69 Haste
  • +69 Versatility
    • Requires Level 91
    • Sell Price: 28 71 18

Blacksteel Chestplate

Shirt (empty slot)
Tabard (empty slot)

Felbane Bracers of the Peerless

  • Baleful Warforged
  • Item Level 680
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 159 Armor
  • +150 Strength or Intellect
  • +225 Stamina
  • +90 Critical Strike
  • +106 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 62 57

Rivet-Sealed Crushers

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 188 Armor
  • +109 Strength or Intellect
  • +163 Stamina
  • +78 Versatility
  • +64 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 15 39

Felbane Girdle of the Quickblade

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 187 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +104 Critical Strike
  • +96 Versatility
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 76 80

Grokmar's Greaves of Fortification

  • Item Level 655
  • Binds when picked up
  • Plate Legs
  • 295 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +141 Haste
  • +141 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 36 13

Iron Cleated Warboots

  • Item Level 655
  • Binds when picked up
  • Plate Feet
  • 232 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +106 Haste
  • +106 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 21 41 66

Luminous Relic Ring

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Finger
  • +124 Agility or Strength
  • +186 Stamina
  • +83 Haste
  • +83 Versatility
  • "The power of this ring is familiar somehow."
    • Requires Level 100
    • Sell Price: 17 74 76

Band of Impending Doom

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Strength
  • +215 Stamina
  • +75 Critical Strike
  • +116 Haste
    • Requires Level 100
    • Sell Price: 26 96 68

Spineshard Crest

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +191 Versatility
  • +191 Mastery
    • Requires Level 100
    • Sell Price: 7 69 41

Splendid Skettis Sapphire

  • Item Level 650
  • Binds when picked up
  • Miscellaneous Trinket
  • +226 Stamina
  • +191 Versatility
    • Requires Level 100
    • Sell Price: 24 65 70

Forgotten Champion's Blade

  • Item Level 660
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,142 - 1,715 Damage
  • (396.67 damage per second)
  • +221 Strength
  • +331 Stamina
  • +147 Haste
  • +147 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 50 40 92
Off Hand (empty slot)
309,420
Health
100
Runic Power
3,825
Strength
5,157
Stamina
11%
Critical Strike
17%
Haste
40%
Mastery
2%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
529
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating