Plainsthunder Helm

  • Item Level 600
  • Transmogrified to:
    Vicious Gladiator's Dreadplate Helm
  • Binds when picked up
  • Plate Head
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +85 Critical Strike
  • +82 Versatility
    • Durability 85 / 85
    • Sell Price: 14 68 37

Teroclaw Feather Necklace

  • Item Level 563
  • Binds when picked up
  • Miscellaneous Neck
  • +50 Strength
  • +76 Stamina
  • +37 Haste
  • +28 Mastery
    • Sell Price: 8 84 94

Plainsthunder Shoulders

  • Item Level 591
  • Transmogrified to:
    Vicious Gladiator's Dreadplate Shoulders
  • Binds when picked up
  • Plate Shoulder
  • 194 Armor
  • +87 Strength or Intellect
  • +131 Stamina
  • +51 Critical Strike
  • +62 Mastery
    • Durability 70 / 70
    • Sell Price: 14 22 3

Grizzled Wolfskin Cloak

  • Item Level 610
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 39 Armor
  • +78 Strength
  • +118 Stamina
  • +43 Haste
  • +57 Mastery
    • Requires Level 98
    • Sell Price: 22 38 30

Plainsthunder Chestplate

  • Item Level 603
  • Transmogrified to:
    Vicious Gladiator's Dreadplate Chestpiece
  • Binds when picked up
  • Plate Chest
  • 291 Armor
  • +130 Strength or Intellect
  • +195 Stamina
  • +87 Haste
  • +87 Mastery
    • Durability 140 / 140
    • Sell Price: 23 89 15
Shirt (empty slot)
Tabard (empty slot)

Plainsthunder Wristwraps

  • Item Level 605
  • Transmogrified to:
    Vicious Gladiator's Armplates of Proficiency
  • Binds when picked up
  • Plate Wrists
  • 128 Armor
  • +75 Strength or Intellect
  • +112 Stamina
  • +51 Critical Strike
  • +47 Versatility
    • Durability 50 / 50
    • Sell Price: 10 47

Plainsthunder Handguards

  • Item Level 608
  • Transmogrified to:
    Vicious Gladiator's Dreadplate Gauntlets
  • Binds when picked up
  • Plate Hands
  • 185 Armor
  • +102 Strength or Intellect
  • +153 Stamina
  • +73 Critical Strike
  • +60 Versatility
    • Durability 50 / 50
    • Sell Price: 12 31 2

Plainsthunder Girdle

  • Item Level 615
  • Transmogrified to:
    Bog Walker's Belt
  • Binds when picked up
  • Plate Waist
  • 169 Armor
  • +109 Strength or Intellect
  • +163 Stamina
  • +82 Critical Strike
  • +57 Mastery
    • Durability 55 / 55
    • Sell Price: 9 82 51

"Super Sterilized" Blastguard Legplates

  • Item Level 588
  • Transmogrified to:
    Vicious Gladiator's Dreadplate Legguards
  • Binds when picked up
  • Plate Legs
  • 218 Armor
  • +113 Strength or Intellect
  • +170 Stamina
  • +57 Critical Strike
  • +86 Mastery
  • "DISCLAIMER: Sterilization through cauterization"
    • Durability 100 / 100
    • Sell Price: 22 76 71

Fungal Resistant Plate Boots

  • Item Level 603
  • Transmogrified to:
    Ruthless Gladiator's Warboots of Cruelty
  • Binds when picked up
  • Plate Feet
  • 200 Armor
  • +97 Strength or Intellect
  • +146 Stamina
  • +70 Versatility
  • +57 Mastery
  • "DISCLAIMER: Fungal resistance assertions are subject to patent approval"
    • Durability 80 / 80
    • Sell Price: 14 29 82

Skettis Deceiver's Ring

  • Item Level 580
  • Binds when picked up
  • Miscellaneous Finger
  • +59 Strength
  • +88 Stamina
  • +42 Haste
  • +34 Versatility
    • Sell Price: 11 9

Seal of Rumbling Earth

  • Item Level 620
  • Binds when picked up
  • Miscellaneous Finger
  • +86 Agility or Strength
  • +129 Stamina
  • +63 Haste
  • +47 Versatility
    • Sell Price: 13 1 33

Token of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 57 9

Oversized Shadeback Talon

  • Item Level 578
  • Binds when picked up
  • Miscellaneous Trinket
  • +75 Strength
  • Equip: When your attacks hit you have a chance to gain 457 Mastery for 20 sec.
    • Sell Price: 19 64 14

Bonegrinder of the Horde Vanguard

  • Item Level 685
  • Transmogrified to:
    Vicious Gladiator's Decapitator
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,442 - 2,164 Damage
  • (500.69 damage per second)
  • +279 Strength
  • +418 Stamina
  • +186 Critical Strike
  • +186 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Sell Price: 58 90
Off Hand (empty slot)
44,640
Health
100
Runic Power
837
Strength
744
Stamina
10%
Critical Strike
5%
Haste
31%
Mastery
3%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Blighted Rune Weapon
Blighted Rune Weapon
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your next 5 auto attacks infect your target with 2 Festering Wounds.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
37,687
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating