Gutcrusher Coronet

  • Item Level 530
  • Transmogrified to:
    Warmongering Gladiator's Felweave Raiment
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +47 Haste
  • +38 Mastery
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 22 73 63

Beads of the Mogu'shi

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +22 Strength
  • +43 Stamina
  • +14 Critical Strike
  • +28 Versatility
    • Requires Level 90
    • Sell Price: 17 29 51

Shoulderguards of the Lost Catacomb

Cloak of Raining Blades

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 12 Armor
  • +31 Strength
  • +46 Stamina
  • +23 Versatility
  • +15 Mastery
    • Requires Level 90
    • Sell Price: 24 60 26

Chestguard of Eternal Vigilance

  • Item Level 489
  • Upgrade Level: 0/2
  • Transmogrified to:
    Warmongering Gladiator's Satin Robe
  • Binds when picked up
  • Plate Chest
  • 84 Armor
  • +26 Strength
  • +67 Stamina
  • +41 Critical Strike
  • +19 Haste
    • +8 Mastery and +6 Stamina
    • +8 Mastery and +6 Stamina
    • Socket Bonus: +6 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 33 5 84

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Bracers of Six Oxen

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 38 Armor
  • +28 Strength
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 73 53

Handguards of the Lost Catacomb

Waistplate of Overwhelming Assault

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +28 Strength
  • +54 Stamina
  • +22 Haste
  • +17 Mastery
    • +8 Mastery and +6 Stamina
    • +8 Mastery and +6 Stamina
    • +8 Mastery and +6 Stamina
    • Socket Bonus: +6 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 80 12

Legguards of the Lost Catacomb

Deepwater Greatboots

  • Elite
  • Item Level 503
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 60 Armor
  • +25 Strength
  • +58 Stamina
  • +17 Critical Strike
  • +36 Mastery
    • +8 Mastery and +6 Stamina
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 89 60

Vizier's Ruby Signet

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Vizier's Ruby Signet (1)
  • Miscellaneous Finger
  • +20 Strength
  • +40 Stamina
  • +14 Critical Strike
  • +27 Versatility
    • Requires Level 90
    • Sell Price: 17 9 30

Ring of the Bladed Tempest

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Ring of the Bladed Tempest (1)
  • Miscellaneous Finger
  • +27 Strength
  • +40 Stamina
  • +20 Haste
  • +14 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Vial of Dragon's Blood

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Vial of Dragon's Blood (1)
  • Miscellaneous Trinket
  • +48 Mastery
  • Equip: Your attacks have a chance to grant you 142 armor for 20 sec. (15% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 26 5 80

Skeer's Bloodsoaked Talisman

  • Item Level 540
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +69 Strength
  • Equip: Your melee attacks have a chance to trigger Cruelty for 10 sec. While Cruelty is active, you gain 41 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Britomart's Jagged Pike

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Helm of the Grave
  • Binds when picked up
  • Polearm Two-Hand
  • Speed 3.60 334 - 502 Damage
  • (116.11 damage per second)
  • +61 Strength
  • +97 Stamina
  • +36 Haste
  • +45 Mastery
    • Prismatic Socket
    • Socket Bonus: +3 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 63 98 23
Off Hand (empty slot)
69,972
Health
100
Runic Power
918
Strength
1,428
Stamina
13%
Critical Strike
18%
Haste
62%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,479
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating