Battlelord's Greathelm

Soulflayer's Collar of Bones

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Neck
  • +620 Stamina
  • +786 Critical Strike
  • +590 Haste
    • Sell Price: 11 11 66

Wracksoul Pauldrons

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Plate Shoulder
  • 469 Armor
  • +685 Strength or Intellect
  • +1027 Stamina
  • +584 Critical Strike
  • +277 Haste
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 24 69 98

Cloak of the Everliving Keeper

  • Item Level 800
  • Binds when picked up
  • Back
  • 109 Armor
  • +459 Agility or Strength or Intellect
  • +688 Stamina
  • +371 Haste
  • +240 Mastery
    • Sell Price: 29 6 91

Greystone Chestpiece

  • Item Level 810
  • Binds when picked up
  • Plate Chest
  • 625 Armor
  • +913 Strength or Intellect
  • +1370 Stamina
  • +369 Critical Strike
  • +780 Haste
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 32 95 17
Shirt (empty slot)
Tabard (empty slot)

Dreadsworn Armplates

  • Item Level 783
  • Binds when picked up
  • Plate Wrists
  • 255 Armor
  • +391 Strength or Intellect
  • +586 Stamina
  • +193 Haste
  • +327 Mastery
    • Durability 40 / 40
    • Sell Price: 13 69 85

Greystone Gauntlets

  • Item Level 810
  • Binds when picked up
  • Plate Hands
  • 390 Armor
  • +685 Strength or Intellect
  • +1027 Stamina
  • +245 Critical Strike
  • +615 Haste
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 8 64

Arcane Defender's Belt

  • Item Level 805
  • Binds when picked up
  • Plate Waist
  • 348 Armor
  • +647 Strength or Intellect
  • +971 Stamina
  • +347 Haste
  • +491 Mastery
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 51 6

Pufferfish Demolition Greaves

  • Item Level 793
  • Binds when picked up
  • Plate Legs
  • 527 Armor
  • +763 Strength or Intellect
  • +1144 Stamina
  • +682 Critical Strike
  • +334 Versatility
    • Durability 100 / 100
    • Sell Price: 30 22 60

Dreadsworn Greaves

  • Item Level 779
  • Binds when picked up
  • Plate Feet
  • 390 Armor
  • +502 Strength or Intellect
  • +753 Stamina
  • +449 Critical Strike
  • +220 Haste
    • Durability 55 / 55
    • Sell Price: 20 58

Explorer's Delving Loop

  • Item Level 783
  • Binds when picked up
  • Miscellaneous Finger
  • +586 Stamina
  • +483 Critical Strike
  • +817 Mastery
    • Sell Price: 16 44 38

Cursed Warden's Keepsake

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +1315 Critical Strike
  • +986 Mastery
    • Requires Level 110
    • Sell Price: 37 4 99

Stonedark Insignia

  • Item Level 775
  • Binds when picked up
  • Miscellaneous Trinket
  • +613 Strength
  • +613 Mastery
    • Sell Price: 21 55 83

Lost Etin's Strength

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +739 Strength
  • Use: Caber toss.
    • Requires Level 98
    • Sell Price: 25 32 52

Strom'kar, the Warbreaker

  • Item Level 809
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 4,293 - 7,156 Damage
  • (1,590 damage per second)
  • +902 Strength
  • +1354 Stamina
  • +581 Critical Strike
  • +558 Mastery
  • Equip: Grants the Warbreaker ability, which deals massive damage in an area and makes opponents vulnerable.
  • "The steel of the barbarian king shall strike the final blow. It shall silence the din of battle, and bring the first kingdom into an age of peace."
    • Sell Price: 234 69 4
Off Hand (empty slot)
1,255,620
Health
Health
1,255,620
10
Rage
Rage
10
18,811
Strength
Strength18,811
20,927
Stamina
Stamina20,927
19%
Critical Strike
Critical Strike18.87%
Total Rating:4,856
10%
Haste
Haste10.09%
Total Rating:3,279
40%
Mastery
Mastery39.82%
Total Rating:4,169
2%
Versatility
Versatility1.80%
Total Rating:718
Talents
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 56,438 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Avatar
Avatar
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
60
Second Wind
Second Wind
(Passive)
Passive

Restores 6% health every 1 sec when you have not taken damage for 5 sec.
75
Titanic Might
Titanic Might
(Passive)
Passive

Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.
90
Deadly Calm
Deadly Calm
(Passive)
Passive

Battle Cry also reduces the Rage cost of your abilities by 75% for the duration.
100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 24,080 Physical damage and generates 5 Rage.
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
War Machine
War Machine
(Passive)
Passive

Killing a target grants you 30% Haste and 30% movement speed for 15 sec.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 165,402 Physical damage over 5.8 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Choose a Specialization
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
Talents
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 56,438 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Avatar
Avatar
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
60
Second Wind
Second Wind
(Passive)
Passive

Restores 6% health every 1 sec when you have not taken damage for 5 sec.
75
Titanic Might
Titanic Might
(Passive)
Passive

Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.
90
Deadly Calm
Deadly Calm
(Passive)
Passive

Battle Cry also reduces the Rage cost of your abilities by 75% for the duration.
100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 24,080 Physical damage and generates 5 Rage.
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
Overpower
Overpower
(Melee Range, Instant)
Melee Range
Instant

Overpowers the enemy, causing 56,438 Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike.

Your other melee abilities have a chance to activate Overpower.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Avatar
Avatar
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares.
60
Second Wind
Second Wind
(Passive)
Passive

Restores 6% health every 1 sec when you have not taken damage for 5 sec.
75
Titanic Might
Titanic Might
(Passive)
Passive

Increases the duration of Colossus Smash by 8 sec, and reduces its cooldown by 8 sec.
90
Deadly Calm
Deadly Calm
(Passive)
Passive

Battle Cry also reduces the Rage cost of your abilities by 75% for the duration.
100
Opportunity Strikes
Opportunity Strikes
(Passive)
Passive

Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 24,080 Physical damage and generates 5 Rage.
Talents
View Talent Details
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
War Machine
War Machine
(Passive)
Passive

Killing a target grants you 30% Haste and 30% movement speed for 15 sec.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 165,402 Physical damage over 5.8 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Fury
A furious berserker wielding a weapon in each hand, unleashing a flurry of attacks to carve his opponents to pieces.
15
War Machine
War Machine
(Passive)
Passive

Killing a target grants you 30% Haste and 30% movement speed for 15 sec.
30
Double Time
Double Time
(Passive)
Passive

Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
45
Wrecking Ball
Wrecking Ball
(Passive)
Passive

Your attacks have a chance to make your next Whirlwind deal 250% increased damage.
60
Furious Charge
Furious Charge
(Passive)
Passive

Charge also increases the healing from your next Bloodthirst by 300%.
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
Inner Rage
Inner Rage
(Passive)
Passive

Raging Blow no longer requires Enrage and deals 150% increased damage, but has a 4.5 sec cooldown.
100
Bladestorm
Bladestorm
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Become an unstoppable storm of destructive force, striking all targets within 8 yards for 165,402 Physical damage over 5.8 sec.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 6
1301
2v2
Rating
1390
3v3
Rating
0
Battlegrounds
Rating