Grounded Headguard

  • Item Level 610
  • Binds when picked up
  • Plate Head
  • 241 Armor
  • +139 Strength or Intellect
  • +208 Stamina
  • +90 Critical Strike
  • +94 Mastery
    • Durability 85 / 85
    • Sell Price: 17 78 86

Sabermaw Mauler's Gorget

  • Item Level 588
  • Binds when picked up
  • Miscellaneous Neck
  • +64 Strength
  • +95 Stamina
  • +36 Haste
  • +46 Mastery
    • Sell Price: 8 45 40

Incarnadine Shoulderguard

  • Item Level 600
  • Binds when picked up
  • Plate Shoulder
  • 217 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +66 Critical Strike
  • +58 Haste
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 23 94 92

Grizzled Wolfskin Cloak

  • Item Level 610
  • Binds when picked up
  • Back
  • 39 Armor
  • +78 Strength
  • +118 Stamina
  • +43 Haste
  • +57 Mastery
    • Requires Level 98
    • Sell Price: 22 38 30

Sha'tari Keeper Chestplate

  • Item Level 580
  • Binds when picked up
  • Plate Chest
  • 226 Armor
  • +105 Strength or Intellect
  • +157 Stamina
  • +58 Haste
  • +77 Versatility
    • Durability 165 / 165
    • Sell Price: 17 91 47
Shirt (empty slot)
Tabard (empty slot)

Plainsthunder Bracers

  • Item Level 612
  • Binds when picked up
  • Plate Wrists
  • 131 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +55 Critical Strike
  • +50 Versatility
    • Durability 50 / 50
    • Sell Price: 10 15 75

Incarnadine Gauntlets

  • Item Level 600
  • Binds when picked up
  • Plate Hands
  • 181 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +48 Critical Strike
  • +72 Mastery
  • +54 Leech
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 16 37 53

The General's Steel Girdle

  • Item Level 660
  • Binds when picked up
  • Plate Waist
  • 192 Armor
  • +166 Strength or Intellect
  • +249 Stamina
  • +221 Critical Strike
    • Durability 50 / 50
    • Sell Price: 5 12 49

"Super Sterilized" Blastguard Legplates

  • Item Level 588
  • Binds when picked up
  • Plate Legs
  • 218 Armor
  • +113 Strength or Intellect
  • +170 Stamina
  • +57 Critical Strike
  • +86 Mastery
  • "DISCLAIMER: Sterilization through cauterization"
    • Durability 100 / 100
    • Sell Price: 22 76 71

Goldsteel Sabatons

  • Item Level 600
  • Binds when picked up
  • Plate Feet
  • 199 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +72 Haste
  • +48 Versatility
    • Durability 65 / 65
    • Requires Level 95
    • Sell Price: 23 60 57

Signet of the Glorious Protector

  • Item Level 570
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Agility or Strength
  • +80 Stamina
  • +33 Haste
  • +37 Versatility
  • +31 Speed
    • Requires Level 94
    • Sell Price: 20 25 33

Seal of the Auchenai Guardian

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Finger
  • +54 Strength
  • +80 Stamina
  • +36 Critical Strike
  • +36 Haste
    • Sell Price: 13 45 50

Smoldering Heart of Hyperious

  • Item Level 597
  • Binds when picked up
  • Miscellaneous Trinket
  • +117 Haste
  • Equip: When your attacks hit you have a chance to gain 546 Mastery for 20 sec.
    • Requires Level 98
    • Sell Price: 26 30 41

Solar Containment Unit

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Haste
  • +120 Versatility
    • Requires Level 95
    • Sell Price: 23 50 47

Greataxe of Trials

  • Item Level 620
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 786 - 1,181 Damage
  • (273.06 damage per second)
  • +152 Strength
  • +228 Stamina
  • +103 Critical Strike
  • +99 Mastery
    • Durability 100 / 100
    • Sell Price: 43 75 32
Off Hand (empty slot)
203,040
Health
100
Runic Power
2,877
Strength
3,384
Stamina
11%
Critical Strike
49%
Haste
23%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
14,602
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating