Felforged Helmet

  • Item Level 700
  • Transmogrified to:
    Heart-Lesion Helm
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Mastery
    • Durability 85 / 85
    • Sell Price: 24 99 44

The Violaceous Pearl

  • Item Level 695
  • Binds when picked up
  • Miscellaneous Neck
  • +258 Stamina
  • +196 Haste
  • +376 Mastery
  • "Mrrgrl claimed this from Troggl, who stole it from Ruggrr, who killed Purgg for it, who..."
    • Requires Level 98
    • Sell Price: 12 75 43

Felforged Pauldrons

  • Item Level 700
  • Transmogrified to:
    Heart-Lesion Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Marked Cloak of Command

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Agility or Strength
  • +283 Stamina
  • +72 Haste
  • +72 Versatility
  • +108 Mastery
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 33 26 96

Felforged Chestplate

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Heart-Lesion Breastplate
  • Binds when picked up
  • Plate Chest
  • 397 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90
Shirt (empty slot)
Tabard (empty slot)

Felforged Vambraces

  • Item Level 700
  • Transmogrified to:
    Heart-Lesion Vambraces
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +120 Haste
  • +120 Mastery
    • Durability 50 / 50
    • Sell Price: 17 3 91

Gauntlets of Legion Devastation

  • Item Level 700
  • Transmogrified to:
    Heart-Lesion Gauntlets
  • Binds when picked up
  • Plate Hands
  • 241 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +161 Haste
  • +161 Mastery
  • Equip: Chance to inflict an Arcane Blast when you damage a demon.
    • Durability 50 / 50
    • Sell Price: 16 86 13

Felforged Waistplate

  • Item Level 700
  • Transmogrified to:
    Heart-Lesion Girdle
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Felforged Legplates

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Heart-Lesion Legplates
  • Binds when picked up
  • Plate Legs
  • 347 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Felforged Warboots

  • Warforged
  • Item Level 720
  • Transmogrified to:
    Heart-Lesion Sabatons
  • Binds when picked up
  • Plate Feet
  • 282 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +193 Critical Strike
  • +193 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Spellbound Runic Band of Elemental Invincibility

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Agility or Strength
  • +311 Stamina
  • +125 Versatility
  • +146 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Mannoroth's Calcified Eye

  • Item Level 700
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +180 Agility or Strength
  • +271 Stamina
  • +166 Versatility
  • +74 Mastery
  • +103 Avoidance
    • Requires Level 100
    • Sell Price: 28 66 12

Fetid Salivation

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Requires Level 100
    • Sell Price: 36 84 96

Token of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 57 9

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 752
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,322 - 2,457 Damage
  • (726.54 damage per second)
  • +223 Strength
  • +334 Stamina
  • +151 Critical Strike
  • +145 Mastery
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."
    • Sell Price: 187 68 2

Blades of the Fallen Prince

  • Icebringer
  • Item Level 752
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 1,322 - 2,457 Damage
  • (726.54 damage per second)
  • +223 Strength
  • +334 Stamina
  • +151 Critical Strike
  • +145 Mastery
  • "I will show you the justice of the grave... and the true meaning of fear."
415,440
Health
100
Runic Power
5,537
Strength
6,924
Stamina
16%
Critical Strike
35%
Haste
39%
Mastery
3%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Shattering Strikes
Shattering Strikes
(Passive)
Passive

If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 40% additional damage.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Shattering Strikes
Shattering Strikes
(Passive)
Passive

If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 40% additional damage.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Shattering Strikes
Shattering Strikes
(Passive)
Passive

If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 40% additional damage.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Icecap
Icecap
(Passive)
Passive

Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 1.0 sec.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,794
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating