Primal Gladiator's Leather Helm

Primal Combatant's Necklace of Prowess

Primal Gladiator's Leather Spaulders

Primal Combatant's Cape of Cruelty

Primal Gladiator's Leather Tunic

White Tuxedo Shirt

Tabard (empty slot)

Spine-Ripper Bracers

  • Item Level 640
  • Binds when picked up
  • Leather Wrists
  • 62 Armor
  • +103 Agility or Intellect
  • +155 Stamina
  • +78 Critical Strike
  • +52 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 93 94

Primal Combatant's Gloves

Primal Combatant's Belt of Prowess

Primal Gladiator's Leather Legguards

Primal Combatant's Boots of Cruelty

  • Warlords Season 1
  • Item Level 620
  • Transmogrified to:
    Art Template Leather Legs - Leather_RaidDruid_N_01
  • Binds when picked up
  • Leather Feet
  • 88 Armor
  • +114 Agility or Intellect
  • +171 Stamina
  • +82 Critical Strike
  • +71 Haste

Ancient Draenic Loop

  • Heroic Warforged
  • Item Level 636
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +99 Agility
  • +149 Stamina
  • +69 Critical Strike
  • +61 Versatility
    • Enchanted: +30 Mastery
    • Requires Level 100
    • Sell Price: 16 29 66

Solium Band of Dexterity

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility
  • +155 Stamina
  • +72 Critical Strike
  • +64 Versatility
    • Enchanted: +30 Mastery
    • Requires Level 98
    • Sell Price: 1

Primal Combatant's Medallion of Cruelty

  • Warlords Season 1
  • Item Level 620
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +229 Critical Strike
  • Use: Removes all movement impairing effects and all effects which cause loss of control of your character.

Primal Combatant's Badge of Conquest

Primal Gladiator's Shanker

  • Warlords Season 1
  • Item Level 660
  • Transmogrified to:
    Tyrannical Gladiator's Dreadplate Helm
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 443 - 666 Damage
  • (308.06 damage per second)
  • +95 Agility
  • +142 Stamina
  • +63 Critical Strike
  • +63 Mastery
    • Enchanted: Mark of the Shattered Hand

Primal Gladiator's Shanker

  • Warlords Season 1
  • Item Level 660
  • Transmogrified to:
    Tyrannical Gladiator's Dreadplate Helm
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 443 - 666 Damage
  • (308.06 damage per second)
  • +95 Agility
  • +142 Stamina
  • +63 Critical Strike
  • +63 Mastery
    • Enchanted: Mark of the Shattered Hand
218,760
Health
140
Energy
3,504
Agility
3,646
Stamina
26%
Critical Strike
53%
Haste
56%
Mastery
1%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Gloomblade
Gloomblade
(Melee Range, Instant)
35 Energy
Melee Range
Instant

Punctures your target with your shadow-infused blade for 154,977 Shadow damage, bypassing armor.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
35,830
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating