Cowl of Dying Light

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Head
  • 16 Armor
  • -27 Intellect
  • +48 Stamina
  • -25 Haste
  • +8 Versatility
    • Enchanted: +12 Intellect and +7 Critical Strike
    • +11 Intellect and +2% Maximum Mana
    • +8 Intellect
    • Socket Bonus: +6 Intellect
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 85
    • Sell Price: 14 51 7

Zen Lotus Pendant

  • Item Level 384
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Intellect
  • +24 Stamina
  • +12 Critical Strike
  • +10 Mastery
    • Sell Price: 8 32 57

Mantle of Dying Light

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Shoulder
  • 15 Armor
  • -15 Intellect
  • +36 Stamina
  • +4 Versatility
  • -11 Mastery
    • Enchanted: +12 Intellect and +5 Haste
    • +4 Intellect and +8 Mastery
    • +4 Intellect and +8 Mastery
    • Socket Bonus: +4 Intellect
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 85
    • Sell Price: 14 51 7

Auntie's Cooking Apron

  • Item Level 410
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Intellect
  • +27 Stamina
  • +13 Haste
  • +10 Versatility
    • Sell Price: 11 9 69

Ambermist Robe

  • Item Level 384
  • Binds when picked up
  • Cloth Chest
  • 20 Armor
  • +29 Intellect
  • +43 Stamina
  • +18 Haste
  • +20 Mastery
    • Durability 115 / 115
    • Sell Price: 12 63 39
Shirt (empty slot)
Tabard (empty slot)

Summerpetal Cuffs

  • Item Level 400
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +27 Stamina
  • +11 Critical Strike
  • +13 Mastery
    • Enchanted: +14 Versatility
    • Durability 50 / 50
    • Sell Price: 7 28 79

Uncorking Gloves

  • Item Level 410
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +24 Intellect
  • +36 Stamina
  • +18 Critical Strike
  • +14 Haste
    • Durability 50 / 50
    • Sell Price: 7 37 14

Fermenting Belt

  • Item Level 410
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +24 Intellect
  • +36 Stamina
  • +18 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 7 68 47

Legwraps of Dying Light

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -27 Intellect
  • +48 Stamina
  • -23 Haste
  • +6 Versatility
    • Enchanted: +10 Intellect and +6 Versatility
    • +4 Intellect and +8 Mastery
    • +4 Intellect and +8 Mastery
    • +4 Intellect and +8 Haste
    • Socket Bonus: +6 Intellect
    • Durability 120 / 120
    • Classes: Priest
    • Requires Level 85
    • Sell Price: 19 38 46

Landfall Satin Treads

  • Item Level 372
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +22 Intellect
  • +32 Stamina
  • +16 Critical Strike
  • +12 Haste
    • Durability 55 / 55
    • Sell Price: 8 73 18

Band of Reconstruction

  • Item Level 397
  • Binds when picked up
  • Unique-Equipped: Band of Reconstruction (1)
  • Miscellaneous Finger
  • +14 Intellect
  • +27 Stamina
  • +10 Versatility
  • +10 Mastery
    • +4 Intellect and +8 Haste
    • Socket Bonus: +2 Intellect
    • Requires Level 85
    • Sell Price: 5 34 34

Moonwater Ring

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Intellect
  • +24 Stamina
  • +12 Critical Strike
  • +9 Mastery
    • Sell Price: 8 32 57

Foul Gift of the Demon Lord

  • Item Level 378
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Intellect
  • Equip: Your healing and damaging spells have a chance to grant 87 mastery for 20 sec.
  • Use: Embrace the fel energies contained within.
    • Requires Level 85
    • Sell Price: 38 21 31

Jade Raccoon

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Mastery
  • Use: Summon your loyal raccoon friend.
    • Sell Price: 12 54 41

Staff of Trembling Will

  • Item Level 410
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.40 78 - 118 Damage
  • (28.82 damage per second)
  • +207 Intellect
  • +48 Stamina
  • +18 Critical Strike
  • +23 Haste
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 28 41 8
Off Hand (empty slot)
32,784
Health
33,660
Mana
689
Intellect
683
Stamina
11%
Critical Strike
7%
Haste
24%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,543
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating