Heart-Lesion Faceguard

  • Item Level 483
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • +43 Strength
  • +64 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 43 18

Heart-Lesion Amulet

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Versatility

Heart-Lesion Shoulderguards

  • Item Level 483
  • Binds when picked up
  • Plate Shoulder
  • 63 Armor
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 57 9

Heart-Lesion Cloak of Stoicism

  • Item Level 483
  • Binds when picked up
  • Back
  • 10 Armor
  • +24 Strength
  • +36 Stamina
  • +16 Versatility
  • +16 Mastery
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 54 17

Heart-Lesion Chestguard

  • Item Level 483
  • Binds when picked up
  • Plate Chest
  • 84 Armor
  • +43 Strength
  • +64 Stamina
  • +25 Critical Strike
  • +30 Mastery
    • Durability 115 / 115
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 2 90

Acolyte's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1
Tabard (empty slot)

Heart-Lesion Armguards

  • Item Level 483
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +24 Strength
  • +36 Stamina
  • +18 Critical Strike
  • +12 Haste
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 97 70

Heart-Lesion Handguards

  • Item Level 483
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 27

Heart-Lesion Waistband

  • Item Level 483
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +32 Strength
  • +48 Stamina
  • +24 Critical Strike
  • +16 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 1 44

Heart-Lesion Legguards

  • Item Level 483
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • +43 Strength
  • +64 Stamina
  • +22 Critical Strike
  • +32 Mastery
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 2 3 23

Heart-Lesion Greaves

  • Item Level 483
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +32 Strength
  • +48 Stamina
  • +21 Critical Strike
  • +21 Mastery
    • Durability 55 / 55
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 44 31

Heart-Lesion Ring of Stoicism

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +12 Versatility
  • +18 Mastery

Heart-Lesion Band of Stoicism

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Versatility

Heart-Lesion Defender Idol

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +41 Stamina
  • Equip: Your attacks have a chance to grant you 215 armor for 15 sec. (15% chance, 55 sec cooldown)

Heart-Lesion Defender Stone

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +47 Stamina
  • Equip: When your attacks hit you have a chance to gain 189 Mastery for 20 sec.

Heart-Lesion Maul

  • Item Level 483
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 220 - 331 Damage
  • (76.53 damage per second)
  • +43 Strength
  • +64 Stamina
  • +25 Critical Strike
  • +30 Mastery
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 3 69 4
Off Hand (empty slot)
59,584
Health
100
Runic Power
832
Strength
1,216
Stamina
16%
Critical Strike
11%
Haste
49%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
237
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating