Felforged Helmet

  • Item Level 700
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Mastery
    • Durability 85 / 85
    • Sell Price: 24 99 44

Legionnaire's Fel Pendant

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Neck
  • +271 Stamina
  • +240 Haste
  • +360 Mastery
    • Requires Level 100
    • Sell Price: 14 30 98

Felforged Pauldrons

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Shoulder
  • 298 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Haste
  • +176 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Demon Commander's Drape

  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Felforged Chestplate

  • Warforged
  • Item Level 720
  • Binds when picked up
  • Plate Chest
  • 410 Armor
  • +387 Strength or Intellect
  • +580 Stamina
  • +257 Critical Strike
  • +257 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Felforged Vambraces

  • Item Level 700
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +120 Haste
  • +120 Mastery
    • Durability 50 / 50
    • Sell Price: 17 3 91

Felforged Gauntlets

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Hands
  • 248 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Felforged Waistplate

  • Item Level 700
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Felforged Legplates

  • Item Level 700
  • Binds when picked up
  • Plate Legs
  • 337 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Felforged Warboots

  • Item Level 700
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Nether Twisted Band

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +412 Critical Strike
  • +189 Mastery
    • Requires Level 100
    • Sell Price: 21 6 60

Favor of House Wrynn

  • Item Level 695
  • Binds when picked up
  • Miscellaneous Trinket
  • +291 Strength
  • +291 Haste
    • Sell Price: 27 36 94

Mo'arg Clan Token

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Strength
  • +305 Mastery
    • Requires Level 100
    • Sell Price: 29 25 48

Apocalypse

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants the Apocalypse ability, which summons members of your Army of the Dead to fight for you.
  • "It shall sow destruction and war. Famine and death. It shall tempt with power, and then bring an end to all life."
    • Sell Price: 232 95 60
Off Hand (empty slot)
383,160
Health
100
Runic Power
5,212
Strength
6,386
Stamina
24%
Critical Strike
21%
Haste
63%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 5 sec.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 15 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
671
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating