Rivet-Sealed Casque

  • Item Level 600
  • Binds when picked up
  • Plate Head
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +88 Critical Strike
  • +78 Mastery
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 23 69 45

Glowing Taladite Pendant of the Quickblade

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +103 Strength
  • +155 Stamina
  • +54 Critical Strike
  • +77 Versatility
    • Requires Level 91
    • Sell Price: 16 25 41

Felbane Shoulderguard of the Feverflare

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +102 Haste
  • +141 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Unfailing Cloak of the Quickblade

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Back
  • 51 Armor
  • +113 Agility or Strength
  • +170 Stamina
  • +63 Critical Strike
  • +83 Versatility
    • Requires Level 100
    • Sell Price: 6 60 8

Felbane Breastplate of the Peerless

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Chest
  • 357 Armor
  • +254 Strength or Intellect
  • +381 Stamina
  • +184 Critical Strike
  • +145 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51
Shirt (empty slot)

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Hot-Rolled Iron Bracers

  • Item Level 690
  • Binds when picked up
  • Plate Wrists
  • 163 Armor
  • +164 Strength or Intellect
  • +246 Stamina
  • +133 Haste
  • +86 Versatility
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 76 64

Grips of Sculptured Icicles

  • Item Level 660
  • Binds when picked up
  • Plate Hands
  • 214 Armor
  • +166 Strength or Intellect
  • +249 Stamina
  • +221 Critical Strike
    • Durability 50 / 50
    • Sell Price: 5 20 15

Girdle of Many Blessings

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Waist
  • 201 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +254 Critical Strike
    • Durability 50 / 50
    • Sell Price: 3 14 50

Felbane Legplates of the Aurora

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Plate Legs
  • 291 Armor
  • +201 Strength or Intellect
  • +302 Stamina
  • +138 Haste
  • +128 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 9 19 79

Boots of the Righteous Path

  • Item Level 660
  • Binds when picked up
  • Plate Feet
  • 235 Armor
  • +166 Strength or Intellect
  • +249 Stamina
  • +221 Haste
    • Durability 65 / 65
    • Sell Price: 5 85 18

Elementium Band of the Sentry

  • Item Level 660
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +124 Agility or Strength
  • +186 Stamina
  • +73 Haste
  • +89 Versatility
    • Sell Price: 5 50 35

Timeless Solium Band of the Bulwark

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Agility or Strength
  • +225 Stamina
  • +90 Versatility
  • +106 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Tormented Skull

  • Item Level 650
  • Binds when picked up
  • Miscellaneous Trinket
  • +191 Strength
  • +191 Versatility
  • "Screams and weeping are heard faintly in the distance as you clutch the skull."
    • Requires Level 100
    • Sell Price: 25 1 91

Spineshard Crest

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +191 Critical Strike
  • +191 Versatility
    • Requires Level 100
    • Sell Price: 7 69 41

Shadowmourne

  • Item Level 284
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.70 145 - 243 Damage
  • (52.43 damage per second)
  • +29 Strength
  • +19 Stamina
  • +3 Critical Strike
  • +3 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +4 Strength
  • Equip: Your melee attacks have a chance to drain a Soul Fragment granting you 5 Strength. When you have acquired 10 Soul Fragments you will unleash Chaos Bane, dealing 338 Shadow damage split between all enemies within 15 yards and granting you 45 Strength for 10 sec.
Off Hand (empty slot)
276,840
Health
100
Runic Power
3,988
Strength
4,614
Stamina
12%
Critical Strike
9%
Haste
28%
Mastery
4%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
872
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating